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Android Circular Music ProgressBar

Android Arsenal

Hero Image

Description

This Circular Progress bar is a designed and made for music players that need beautiful music progress bar. Choosed for best of the day at uplabs.com

Usage

To use Circular Music ProgressBar you must add it as a dependency in your Gradle build:

Step 1. Add the JitPack repository to your build file Add it in your root build.gradle at the end of repositories:

allprojects {
	repositories {
		...
		maven { url "https://jitpack.io" }
	}
}

Step 2. Add the dependency

dependencies {
    implementation 'com.github.aliab:circular-music-progressbar:1.5.0'
}

Then add the view to your layout:

    <info.abdolahi.CircularMusicProgressBar
    	xmlns:app="http://schemas.android.com/apk/res-auto"
        android:id="@+id/album_art"
        android:layout_width="300dp"
        android:layout_height="300dp"
        android:layout_gravity="center"
        android:src="@drawable/maron5"
        app:border_color="#00796B"
        app:border_width="2dp"
        app:centercircle_diammterer="1"
        app:progress_color="#80CBC4"
        app:progress_startAngle="40"
	app:draw_anticlockwise="false" 
	app:enable_touch="false"/>

XML attributes

    <info.abdolahi.CircularMusicProgressBar
        app:border_color="#00796B"
        app:border_width="2dp"
        app:centercircle_diammterer="1"
        app:progress_color="#80CBC4"
        app:progress_startAngle="40"
	app:draw_anticlockwise="true" 
	app:indeterminate="false"				    
	app:enable_touch="false"/>

XML attributes

Name Type Default Description
border_color Color Color.BLACK ProgressBar background color
border_width dimen 2 Thicknes of progress bar
centercircle_diammterer Float 0.805f Number between 0 and 1, that change diammeter of album art image
progress_color Color Color.BLUE ProgressBar active state color
progress_startAngle Float 0 Number between 0 and 360 that describe Start angle of progress bar active state
draw_anticlockwise Boolean false If set to true, progress will be Anti-Clockwise
enable_touch Boolean false If set to true, progress will track along the touch
indeterminate Boolean false if set to true, will switch to indeterminate state
indeterminate_angle Float 0 set the base angle for indeterminate state

Public Methods

Name Description
setValue(float) Change value of progress with animation
setValueWithNoAnimation(float) Change value of progress with animation
setBorderProgressColor(Color) Set progressbar active state color
setBorderColor(Color) Set progressbar non-active state color
setProgressAnimationState(boolean) Change state of progress value animation. set it to 'false' if you don't want any animation
setProgressAnimatorInterpolator(TimeInterpolator) Change interpolator of animation to get more effect on animation
setOnCircularBarChangeListener(OnCircularSeekBarChangeListener listener) Get an update if user want to seek to position or click on image
setIndeterminate(boolean indeterminate) switch to indeterminate state
isIndeterminated() return true if is in indeterminate state
setBaseAngle(float newAngle) set base angle for indeterminate state

Note: Because I extended ImageView you can use all ImageView public methods too.

Limitations

  • The ScaleType is always CENTER_CROP and you'll get an exception if you try to change it. This is (currently) by design as it's perfectly fine for music album art.
  • Enabling adjustViewBounds is not supported as this requires an unsupported ScaleType
  • If you use an image loading library like Picasso or Glide, you need to disable their fade animations to avoid messed up images. For Picasso use the noFade() option, for Glide use dontAnimate(). If you want to keep the fadeIn animation, you have to fetch the image into a Target and apply a custom animation yourself when receiving the Bitmap.
  • Using a TransitionDrawable with CircleImageView doesn't work properly and leads to messed up images.

Todo

  • Animation interpolator setter
  • Animation disable/enable method
  • Support Anti-Clockwise progress
  • Drag to seek listener
  • Buffering mode animation
  • Change thickness of borderes independently
  • Support shadow/glow

Changelog

1.5.0

  • Add support for indeterminate mode
  • Upgrade to Gradle 8.0.0
  • Migrate to AndroidX

v1.4.0

  • Ability to disable touch
  • Some minor improvements

v1.3.0

  • Support drag to specific position
  • Some measurement bug fix

v1.2.0

  • Support Anti-Clockwise progress

v1.1.1

  • Fix Force Close when add view dynamically

v1.1.0

  • Public method for change animation interpolator
  • Public method to disable animation

v1.0.1

  • Remove AllowBackup from manifest of library

v1.0.0

  • Initial release

CREDITS

License

   
The MIT License (MIT)

Copyright (c) 2023 Ali Abdolahi

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.