diff --git a/source/launcher/launcherwindow.cpp b/source/launcher/launcherwindow.cpp index 663eb03a75..6091d9e67f 100644 --- a/source/launcher/launcherwindow.cpp +++ b/source/launcher/launcherwindow.cpp @@ -46,14 +46,16 @@ LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int VersionLabel = new TextLabel(this); SelectLabel = new TextLabel(this); GeneralLabel = new TextLabel(this); - ExtrasLabel = new TextLabel(this); + //ExtrasLabel = new TextLabel(this); ParametersLabel = new TextLabel(this); FullscreenCheckbox = new CheckboxLabel(this); DisableAutoloadCheckbox = new CheckboxLabel(this); DontAskAgainCheckbox = new CheckboxLabel(this); + /* LightsCheckbox = new CheckboxLabel(this); BrightmapsCheckbox = new CheckboxLabel(this); WidescreenCheckbox = new CheckboxLabel(this); + */ PlayButton = new PushButton(this); ExitButton = new PushButton(this); GamesList = new ListView(this); @@ -63,18 +65,20 @@ LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int ExitButton->OnClick = [=]() { OnExitButtonClicked(); }; GamesList->OnActivated = [=]() { OnGamesListActivated(); }; - SelectLabel->SetText("Select which game file (IWAD) to run."); + SelectLabel->SetText("Select which game file to run."); PlayButton->SetText("Play Game"); ExitButton->SetText("Exit"); GeneralLabel->SetText("General"); - ExtrasLabel->SetText("Extra Graphics"); + //ExtrasLabel->SetText("Extra Graphics"); FullscreenCheckbox->SetText("Fullscreen"); DisableAutoloadCheckbox->SetText("Disable autoload"); DontAskAgainCheckbox->SetText("Don't ask me again"); + /* LightsCheckbox->SetText("Lights"); BrightmapsCheckbox->SetText("Brightmaps"); WidescreenCheckbox->SetText("Widescreen"); + */ ParametersLabel->SetText("Additional Parameters:"); #ifdef RENDER_BACKENDS @@ -99,9 +103,11 @@ LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int int flags = *autoloadflags; DisableAutoloadCheckbox->SetChecked(flags & 1); + /* LightsCheckbox->SetChecked(flags & 2); BrightmapsCheckbox->SetChecked(flags & 4); WidescreenCheckbox->SetChecked(flags & 8); + */ #ifdef RENDER_BACKENDS OpenGLCheckbox->SetRadioStyle(true); @@ -156,9 +162,11 @@ void LauncherWindow::OnPlayButtonClicked() int flags = 0; if (DisableAutoloadCheckbox->GetChecked()) flags |= 1; + /* if (LightsCheckbox->GetChecked()) flags |= 2; if (BrightmapsCheckbox->GetChecked()) flags |= 4; if (WidescreenCheckbox->GetChecked()) flags |= 8; + */ *AutoloadFlags = flags; #ifdef RENDER_BACKENDS @@ -233,7 +241,7 @@ void LauncherWindow::OnGeometryChanged() #ifdef RENDER_BACKENDS auto yy = y; y -= GLESCheckbox->GetPreferredHeight(); - double x = GetWidth() / 2 - panelWidth / 2; + double x = GetWidth() - 20.0 - panelWidth; GLESCheckbox->SetFrameGeometry(x, y, 190.0, GLESCheckbox->GetPreferredHeight()); y -= OpenGLCheckbox->GetPreferredHeight(); @@ -249,19 +257,19 @@ void LauncherWindow::OnGeometryChanged() #endif y -= DontAskAgainCheckbox->GetPreferredHeight(); DontAskAgainCheckbox->SetFrameGeometry(20.0, y, 190.0, DontAskAgainCheckbox->GetPreferredHeight()); - WidescreenCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, WidescreenCheckbox->GetPreferredHeight()); + //WidescreenCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, WidescreenCheckbox->GetPreferredHeight()); y -= DisableAutoloadCheckbox->GetPreferredHeight(); DisableAutoloadCheckbox->SetFrameGeometry(20.0, y, 190.0, DisableAutoloadCheckbox->GetPreferredHeight()); - BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, BrightmapsCheckbox->GetPreferredHeight()); + //BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, BrightmapsCheckbox->GetPreferredHeight()); y -= FullscreenCheckbox->GetPreferredHeight(); FullscreenCheckbox->SetFrameGeometry(20.0, y, 190.0, FullscreenCheckbox->GetPreferredHeight()); - LightsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, LightsCheckbox->GetPreferredHeight()); + //LightsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, LightsCheckbox->GetPreferredHeight()); y -= GeneralLabel->GetPreferredHeight(); GeneralLabel->SetFrameGeometry(20.0, y, 190.0, GeneralLabel->GetPreferredHeight()); - ExtrasLabel->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, ExtrasLabel->GetPreferredHeight()); + //ExtrasLabel->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, ExtrasLabel->GetPreferredHeight()); double listViewBottom = y - 10.0; GamesList->SetFrameGeometry(20.0, listViewTop, GetWidth() - 40.0, std::max(listViewBottom - listViewTop, 0.0));