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Continuous Integration #51: Commit ee07ae3 pushed by coelckers
October 1, 2023 10:11 6m 59s master
October 1, 2023 10:11 6m 59s
actually use the shifted type range for FX actors, now that the spawn…
Continuous Integration #50: Commit 31f2647 pushed by coelckers
September 30, 2023 18:36 7m 58s blood-script-export
September 30, 2023 18:36 7m 58s
correct else placement in calebSwimChase.
Continuous Integration #49: Commit 31541fd pushed by coelckers
September 29, 2023 18:22 7m 47s master
September 29, 2023 18:22 7m 47s
Blood: fixed bad order of random numbers.
Continuous Integration #48: Commit e072380 pushed by coelckers
September 29, 2023 18:11 7m 38s master
September 29, 2023 18:11 7m 38s
- Do a memset() in PlayerAngles::initialize() instead of value in…
Continuous Integration #47: Commit 88939a9 pushed by mjr4077au
September 28, 2023 22:41 11m 7s master
September 28, 2023 22:41 11m 7s
- Move I_GetEvent() call into GameInput::getInput().
Continuous Integration #46: Commit f8ee893 pushed by mjr4077au
September 28, 2023 12:21 7m 54s master
September 28, 2023 12:21 7m 54s
Blood: removed 3 unused members in PLAYER
Continuous Integration #45: Commit b05b409 pushed by coelckers
September 28, 2023 09:47 10m 58s master
September 28, 2023 09:47 10m 58s
- Reduce GameInput::processVehicle() interface by changing three bo…
Continuous Integration #44: Commit e0e4592 pushed by mjr4077au
September 25, 2023 11:59 7m 57s master
September 25, 2023 11:59 7m 57s
- Blood: Don't attenuate view rolling when swimming.
Continuous Integration #43: Commit ce236c7 pushed by mjr4077au
September 25, 2023 07:03 7m 49s master
September 25, 2023 07:03 7m 49s
- Blood: Fix view rolling while underwater.
Continuous Integration #42: Commit 2916fe5 pushed by mjr4077au
September 24, 2023 10:14 8m 17s master
September 24, 2023 10:14 8m 17s
- Reset the crouch toggle only when loading a new game, not every tim…
Continuous Integration #41: Commit 8d8c30d pushed by mjr4077au
September 24, 2023 07:51 8m 3s master
September 24, 2023 07:51 8m 3s
- Ensure crouch_toggle is cleared when clearing all input.
Continuous Integration #40: Commit 22077c5 pushed by mjr4077au
September 24, 2023 05:53 9m 36s master
September 24, 2023 05:53 9m 36s
- Fix incomplete backend update in 4a8700340836bfd8a106e995ef5e67987d…
Continuous Integration #39: Commit f35e8ee pushed by mjr4077au
September 24, 2023 05:08 7m 58s master
September 24, 2023 05:08 7m 58s
- Allow disabling turn scaling (turbo turn).
Continuous Integration #38: Commit feaaf2c pushed by mjr4077au
September 24, 2023 05:05 7m 48s master
September 24, 2023 05:05 7m 48s
- Fix incomplete backend update in 4a8700340836bfd8a106e995ef5e67987d…
Continuous Integration #37: Commit f35e8ee pushed by mjr4077au
September 24, 2023 04:39 7m 46s master
September 24, 2023 04:39 7m 46s
- Allow disabling turn scaling (turbo turn).
Continuous Integration #36: Commit feaaf2c pushed by mjr4077au
September 24, 2023 04:23 7m 40s master
September 24, 2023 04:23 7m 40s
- fixed incorrect setup in Blood map loader.
Continuous Integration #35: Commit 615267d pushed by coelckers
September 23, 2023 19:13 7m 52s master
September 23, 2023 19:13 7m 52s
- consider swvoxfil.txt a known name for SW mods.
Continuous Integration #34: Commit a703ace pushed by coelckers
September 23, 2023 12:51 7m 23s master
September 23, 2023 12:51 7m 23s
- Duke: Fixed WT fallback for classic sounds in cases the user data d…
Continuous Integration #33: Commit 4bb66fb pushed by coelckers
September 23, 2023 12:29 10m 26s master
September 23, 2023 12:29 10m 26s
- fixed language menu selection.
Continuous Integration #32: Commit 0480a5e pushed by coelckers
September 23, 2023 12:10 9m 32s master
September 23, 2023 12:10 9m 32s
- fixed flat debug helper.
Continuous Integration #31: Commit 711813c pushed by coelckers
September 23, 2023 12:04 9m 53s master
September 23, 2023 12:04 9m 53s
- fixed broken gamedef for the fixed DukeDC.
Continuous Integration #30: Commit aa63e39 pushed by coelckers
September 23, 2023 12:03 7m 34s master
September 23, 2023 12:03 7m 34s
- fixed clipping range of artificially split sectors.
Continuous Integration #29: Commit 6e4dcc5 pushed by coelckers
September 23, 2023 11:32 10m 6s master
September 23, 2023 11:32 10m 6s
- RR: fixed inheritance of two items.
Continuous Integration #28: Commit 696a587 pushed by coelckers
September 23, 2023 09:59 7m 38s master
September 23, 2023 09:59 7m 38s
- disable alloc debugging again.
Continuous Integration #27: Commit 912d8d3 pushed by coelckers
September 23, 2023 08:32 7m 38s master
September 23, 2023 08:32 7m 38s
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