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gradle.properties
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gradle.properties
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
minecraft_version=1.20.1
minecraft_version_range=[1.20.1,1.21)
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=47.1.0
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[47,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[47,)
mapping_channel=official
mapping_version=1.20.1
mod_id=bloodmagic
mod_version=3.3.3-45
mod_name=Blood Magic
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_group_id=com.example.examplemod
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
mod_authors=WayofTime
mod_description=Example mod description.\nNewline characters can be used and will be replaced properly.
#Mod dependencies
jei_version=15.2.0.23
curios_version=5.3.4+1.20.1
patchouli_version=1.20.1-80-FORGE