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Use the OES_texture_float extension if available #20

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flash1293 opened this issue Oct 31, 2016 · 1 comment
Open

Use the OES_texture_float extension if available #20

flash1293 opened this issue Oct 31, 2016 · 1 comment

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@flash1293
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flash1293 commented Oct 31, 2016

The OES_texture_float extension makes it possible to specify a texture with float pixels. This means a float32 array can be directly used.

By using this the pack/unpack functions can be omitted, possibly speeding up reading/writing to arrays in the shaders.

https://developer.mozilla.org/de/docs/Web/API/OES_texture_float

@VictorTaelin
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I'm aware of the extension, but I didn't manage to get it to work properly, for reasons I sadly don't remember. Maybe I can try again eventually. I feel like this needs a better documentation, or at least some examples...

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