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Gamescope don't work anymore Fedora 41 #1618
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Unless you copy-pasted wrong, I imagine gamescope is crashing for you because you haven't supplied an argument to
As you are on X11, I would just go with |
Switched to Fedora 41 (KDE) yesterday, having the same issue (specifically with CS2). EDIT: Running @nambarn let me know if it works for you, if not, I can try to do some testing as well :) |
EDIT: My mistake as well was the missing For me with Fedora 41, gamescope crashes both under KDE (Wayland) and Sway, no matter the flags. I tried both sdl and wayland backends and also tried setting the SDL backend to X11 (that was for me a necessary fix under Fedora 40). Here are some logs (the game tested is Northgard, DirectX version, with GE-Proton9-18)
|
These are still incorrect, it needs to be |
I'll try later. Is this a new thing with gamescope or is it related with some Steam change? |
If it worked without that separation in the past, it was dumb luck afaik. Maybe the recent Steam for Linux client Steam runtime changes caused this, but what goes on with the Steam client is a mystery to me as well. |
It does work with the separation, sorry for the confusion! It indeed worked without separation all the time, so I assume something has changed with how steam does stuff. |
It worked without separation for at least a year. This literally "broke" after updating to Fedora 41. |
Yeah it's a weird issue, but it should work with the |
Is there an existing issue for this?
Are you using any gamescope patches or a forked version of gamescope?
Current Behavior
Steps To Reproduce
Hardware information
Software information
Which gamescope backends have the issue you are reporting?
Logging, screenshots, or anything else
No response
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