-
Notifications
You must be signed in to change notification settings - Fork 12
/
DistanceFieldGeneratorDemo.hxproj
53 lines (53 loc) · 1.57 KB
/
DistanceFieldGeneratorDemo.hxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="game.js" />
<movie fps="0" />
<movie width="0" />
<movie height="0" />
<movie version="0" />
<movie minorVersion="0" />
<movie platform="Custom" />
<movie background="#FFFFFF" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<!-- example: <class path="..." /> -->
</classpaths>
<!-- Build options -->
<build>
<option directives="" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="Main" />
<option enabledebug="True" />
<option additional="" />
</build>
<!-- haxelib libraries -->
<haxelib>
<!-- example: <library name="..." /> -->
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<compile path="Main.hx" />
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>$(CompilerPath)\haxe.exe $(BuildConfig).hxml $(ProjectName).hxml</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="bin\$(BuildConfig)\index.html" />
</options>
<!-- Plugin storage -->
<storage />
</project>