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random_yearly_pulse_event that introduces a character to milking (5x more likely for player, should fire between 1 to about 10 years after game start)
A wanderer approaches the character and offer them to try their device (milking device)
Character can refuse, and obtain the device blueprint directly (offers some options based on personality?)
If character accepts, then milking scene, and they get the blueprint
having the Blueprint (character_variable) allows a new decision "Investigate the milking device blueprint" which starts an event chain ending up with the creation of a milker
The text was updated successfully, but these errors were encountered:
Summary
random_yearly_pulse_event that introduces a character to milking (5x more likely for player, should fire between 1 to about 10 years after game start)
having the Blueprint (character_variable) allows a new decision "Investigate the milking device blueprint" which starts an event chain ending up with the creation of a milker
The text was updated successfully, but these errors were encountered: