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This repository has been archived by the owner on Mar 26, 2022. It is now read-only.
Some of the physics can act a bit odd, this should be researched, and fixed up by these two docs/articles
http://johnstejskal.com/wp/how-to-stop-falling-through-floors-in-unity/
http://docs.unity3d.com/Manual/class-Physics2DManager.html
Additional research should also be done
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