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Hi! There is no problem with exposing some useful functions to blueprints. List which ones you need and I'll see what can be done. |
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Hey there, first of all, thank you for your amazing work! I look at the files and everything seems so in order. I'm not a cpp programmer but just started learning it after spending 6 years in Blueprints. I can now do simple things like exposing functions to blueprint but wondering if you'd be open to the idea of exposing some of the functions into the blueprints. If you are open that kind of things, I'd like to list some of them that can be really useful for blueprint programmers. Even the current state of the plugin is pretty usable for someone who hasn't got any cpp experience, but it would be much better if we had more access in blueprints.
But I can definitely understand if my suggestion is simply out of scope. This repository seems pretty refined, made for cpp users.
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