Adding Debug Information #58
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corbin-poteet
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You can override the I don't remember having to look for information about DisplayDebug online, basically I just looked at how it's used in the source code of the engine and did it in the image and likeness. |
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I'd like to add additional debug information for things like the player's inventory, but there's like zero information online on how to use Unreal's DisplayDebug functionality. How would you go about adding additional information to the debug screen in child classes?
Thank you so much for everything you do by the way, this project is amazing.
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