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New WorldEdit #11
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It could technically be redone based on this project, but I'm not personally planning on taking on a project like it as I just do not have the time for it. |
Hmmm, any head-ups for someone who cannot work on languages, which is non-OOP? |
And, is there a way to handle user chat input, so player could just type in '/pos1' and WEonGO would just 'Aha, user has given pos1 coords!'? I've read docs on this project and couldn't find such function |
@LoneSimba I just came across this issue. I just tested out https://github.com/The-HeX/minecraft-worldedit-bedrock on bedrock 1.14 and it connected to the server and was able to execute commands. create an issue over there and we can why its not working for you. |
Latest is 1.16.1 (i install it from Store), and it says 'Unable to connect to server 127.0.0.1:12112' (or how is it written on English, i work on russian locale). Might be, things has changed since 1.14 |
I just tried it version 1.16.1 as well. maybe try running it as
administrator?
can you try going to this page http://www.websocket.org/echo.html and
trying to connect to ws://127.0.0.1:12112 ?
|
dunno, webpage connect successfully, MC - does not. And, well, i always run executables as administrator. btw, even on newest release. Are you sure, you're playing on Bedrock, not Java versions? I'll test my Java version and reply |
welp, java does not have any WS support. IDK, what is going on here |
I've been working on builing my maps (Just for fun), and crossed such problem - i'm used to WorldEdit mechanics. I've discovered the old WorldEdit port for Bedrock , but, unfortunately, it's WS Api doesn't seem to be working. Is this can be fixed on project i linked, or it can be redone based on this project?
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