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Support for UE4 hotreload #12

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mastercoms opened this issue Dec 26, 2020 · 1 comment
Open

Support for UE4 hotreload #12

mastercoms opened this issue Dec 26, 2020 · 1 comment

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@mastercoms
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We can possibly use the UE Python API to trigger content reloads for new assets, instead of requiring the editor to close.

@mastercoms
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Perhaps this could be extended to DLL updates as well.

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