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<!DOCTYPE HTML>
<html lang="en">
<head>
<!-- Generated by javadoc (21) -->
<title>All Classes and Interfaces (OverrunGL 0.1.0-SNAPSHOT)</title>
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<h1 title="All Classes and Interfaces" class="title">All Classes and Interfaces</h1>
</div>
<div id="all-classes-table">
<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="all-classes-table-tab0" role="tab" aria-selected="true" aria-controls="all-classes-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table', 2)" class="active-table-tab">All Classes and Interfaces</button><button id="all-classes-table-tab1" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab1', 2)" class="table-tab">Interfaces</button><button id="all-classes-table-tab2" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab2', 2)" class="table-tab">Classes</button><button id="all-classes-table-tab3" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab3', 2)" class="table-tab">Enum Classes</button><button id="all-classes-table-tab4" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab4', 2)" class="table-tab">Record Classes</button><button id="all-classes-table-tab6" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab6', 2)" class="table-tab">Annotation Interfaces</button></div>
<div id="all-classes-table.tabpanel" role="tabpanel">
<div class="summary-table two-column-summary" aria-labelledby="all-classes-table-tab0">
<div class="table-header col-first">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.core/overrungl/Addressable.html" title="interface in overrungl">Addressable</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">An object that has a <a href="https://download.java.net/java/early_access/jdk21/docs/api/java.base/java/lang/foreign/MemorySegment.html" title="class or interface in java.lang.foreign" class="external-link"><code>MemorySegment</code></a><sup><a href="https://download.java.net/java/early_access/jdk21/docs/api/java.base/java/lang/foreign/MemorySegment.html#preview-java.lang.foreign.MemorySegment" title="class or interface in java.lang.foreign" class="external-link">PREVIEW</a></sup> value.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.core/overrungl/ArrayPointer.html" title="interface in overrungl">ArrayPointer</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">An array pointer.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.core/overrungl/Callback.html" title="interface in overrungl">Callback</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">The upcall stub which can be passed to other foreign functions as a function pointer,
with the given arena.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/Callbacks.html" title="class in overrungl.glfw">Callbacks</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The GLFW window callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/util/CheckUtil.html" title="class in overrungl.util">CheckUtil</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The check utilities.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/Configurations.html" title="class in overrungl">Configurations</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The configurations for game library.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/Configurations.Entry.html" title="class in overrungl">Configurations.Entry<T></a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">A configuration entry.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/DrawArraysIndirectCommand.html" title="class in overrungl.opengl">DrawArraysIndirectCommand</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.2 draw arrays indirect command.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/DrawArraysIndirectCommand.Buffer.html" title="class in overrungl.opengl">DrawArraysIndirectCommand.Buffer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.2 draw arrays indirect commands.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/DrawElementsIndirectCommand.html" title="class in overrungl.opengl">DrawElementsIndirectCommand</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.2 draw elements indirect command.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/DrawElementsIndirectCommand.Buffer.html" title="class in overrungl.opengl">DrawElementsIndirectCommand.Buffer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.2 draw elements indirect commands.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.core/overrungl/FunctionDescriptors.html" title="enum class in overrungl">FunctionDescriptors</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab3">
<div class="block">The function descriptors.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL.html" title="class in overrungl.opengl">GL</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The latest OpenGL functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL10.html" title="class in overrungl.opengl">GL10</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.0 functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL10C.html" title="class in overrungl.opengl">GL10C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.0 forward compatible functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL11.html" title="class in overrungl.opengl">GL11</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.1 functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL11C.html" title="class in overrungl.opengl">GL11C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.1 forward compatible functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL12.html" title="class in overrungl.opengl">GL12</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.2 constants.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL12C.html" title="class in overrungl.opengl">GL12C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.2 forward compatible functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL13.html" title="class in overrungl.opengl">GL13</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.3 functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL13C.html" title="class in overrungl.opengl">GL13C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.3 forward compatible functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL14.html" title="class in overrungl.opengl">GL14</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.4 functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL14C.html" title="class in overrungl.opengl">GL14C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.4 forward compatible functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL15C.html" title="class in overrungl.opengl">GL15C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 1.5 forward compatible functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL20C.html" title="class in overrungl.opengl">GL20C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 2.0 forward compatible functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL21C.html" title="class in overrungl.opengl">GL21C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 2.1 forward compatible functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL30C.html" title="class in overrungl.opengl">GL30C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 3.0 core profile functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL31C.html" title="class in overrungl.opengl">GL31C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 3.1 core profile functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL32C.html" title="class in overrungl.opengl">GL32C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 3.2 core profile functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL33C.html" title="class in overrungl.opengl">GL33C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 3.3 core profile functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GL3DFXTbuffer.html" title="class in overrungl.opengl.ext">GL3DFXTbuffer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_3DFX_tbuffer</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL40C.html" title="class in overrungl.opengl">GL40C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.0 core profile functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL41C.html" title="class in overrungl.opengl">GL41C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.1 core profile functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL42C.html" title="class in overrungl.opengl">GL42C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.2 core profile functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL43C.html" title="class in overrungl.opengl">GL43C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.3 core profile functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL44C.html" title="class in overrungl.opengl">GL44C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.4 core profile functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL45C.html" title="class in overrungl.opengl">GL45C</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.5 core profile functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GL46C.html" title="class in overrungl.opengl">GL46C</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL 4.6 core profile functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDDebugOutput.html" title="class in overrungl.opengl.ext.amd">GLAMDDebugOutput</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_debug_output</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDDrawBuffersBlend.html" title="class in overrungl.opengl.ext.amd">GLAMDDrawBuffersBlend</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_draw_buffers_blend</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDFramebufferMultisampleAdvanced.html" title="class in overrungl.opengl.ext.amd">GLAMDFramebufferMultisampleAdvanced</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_framebuffer_multisample_advanced</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDFramebufferSamplePositions.html" title="class in overrungl.opengl.ext.amd">GLAMDFramebufferSamplePositions</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_framebuffer_sample_positions</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDInterleavedElements.html" title="class in overrungl.opengl.ext.amd">GLAMDInterleavedElements</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_interleaved_elements</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDMultiDrawIndirect.html" title="class in overrungl.opengl.ext.amd">GLAMDMultiDrawIndirect</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_multi_draw_indirect</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDNameGenDelete.html" title="class in overrungl.opengl.ext.amd">GLAMDNameGenDelete</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_name_gen_delete</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDOcclusionQueryEvent.html" title="class in overrungl.opengl.ext.amd">GLAMDOcclusionQueryEvent</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_occlusion_query_event</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDPerformanceMonitor.html" title="class in overrungl.opengl.ext.amd">GLAMDPerformanceMonitor</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_performance_monitor</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDSamplePositions.html" title="class in overrungl.opengl.ext.amd">GLAMDSamplePositions</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_sample_positions</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDSparseTexture.html" title="class in overrungl.opengl.ext.amd">GLAMDSparseTexture</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_sparse_texture</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDStencilOperationExtended.html" title="class in overrungl.opengl.ext.amd">GLAMDStencilOperationExtended</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_stencil_operation_extended</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLAMDVertexShaderTessellator.html" title="class in overrungl.opengl.ext.amd">GLAMDVertexShaderTessellator</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_AMD_vertex_shader_tessellator</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEElementArray.html" title="class in overrungl.opengl.ext.apple">GLAPPLEElementArray</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_element_array</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEFence.html" title="class in overrungl.opengl.ext.apple">GLAPPLEFence</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_fence</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEFlushBufferRange.html" title="class in overrungl.opengl.ext.apple">GLAPPLEFlushBufferRange</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_flush_buffer_range</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEObjectPurgeable.html" title="class in overrungl.opengl.ext.apple">GLAPPLEObjectPurgeable</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_object_purgeable</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLETextureRange.html" title="class in overrungl.opengl.ext.apple">GLAPPLETextureRange</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_texture_range</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEVertexArrayObject.html" title="class in overrungl.opengl.ext.apple">GLAPPLEVertexArrayObject</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_vertex_array_object</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEVertexArrayRange.html" title="class in overrungl.opengl.ext.apple">GLAPPLEVertexArrayRange</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_vertex_array_range</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/apple/GLAPPLEVertexProgramEvaluators.html" title="class in overrungl.opengl.ext.apple">GLAPPLEVertexProgramEvaluators</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_APPLE_vertex_program_evaluators</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBBindlessTexture.html" title="class in overrungl.opengl.ext.arb">GLARBBindlessTexture</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_bindless_texture</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBCLEvent.html" title="class in overrungl.opengl.ext.arb">GLARBCLEvent</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_cl_event</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBColorBufferFloat.html" title="class in overrungl.opengl.ext.arb">GLARBColorBufferFloat</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_color_buffer_float</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBComputeVariableGroupSize.html" title="class in overrungl.opengl.ext.arb">GLARBComputeVariableGroupSize</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_compute_variable_group_size</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBDebugOutput.html" title="class in overrungl.opengl.ext.arb">GLARBDebugOutput</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_debug_output</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBDrawBuffers.html" title="class in overrungl.opengl.ext.arb">GLARBDrawBuffers</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_draw_buffers</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBDrawBuffersBlend.html" title="class in overrungl.opengl.ext.arb">GLARBDrawBuffersBlend</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_draw_buffers_blend</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBDrawInstanced.html" title="class in overrungl.opengl.ext.arb">GLARBDrawInstanced</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_draw_instanced</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBES32Compatibility.html" title="class in overrungl.opengl.ext.arb">GLARBES32Compatibility</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_ES3_1_compatibility</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBFragmentProgram.html" title="class in overrungl.opengl.ext.arb">GLARBFragmentProgram</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_fragment_program</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBGeometryShader4.html" title="class in overrungl.opengl.ext.arb">GLARBGeometryShader4</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_geometry_shader4</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBGLSpirv.html" title="class in overrungl.opengl.ext.arb">GLARBGLSpirv</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_gl_spirv</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBGPUShaderInt64.html" title="class in overrungl.opengl.ext.arb">GLARBGPUShaderInt64</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_gpu_shader_int64</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBIndirectParameters.html" title="class in overrungl.opengl.ext.arb">GLARBIndirectParameters</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_indirect_parameters</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBInstancedArrays.html" title="class in overrungl.opengl.ext.arb">GLARBInstancedArrays</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_instanced_arrays</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBInternalformatQuery2.html" title="class in overrungl.opengl.ext.arb">GLARBInternalformatQuery2</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_internalformat_query2</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBMatrixPalette.html" title="class in overrungl.opengl.ext.arb">GLARBMatrixPalette</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_matrix_palette</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBMultisample.html" title="class in overrungl.opengl.ext.arb">GLARBMultisample</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_multisample</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBMultitexture.html" title="class in overrungl.opengl.ext.arb">GLARBMultitexture</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_multitexture</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBOcclusionQuery.html" title="class in overrungl.opengl.ext.arb">GLARBOcclusionQuery</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_occlusion_query</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBParallelShaderCompile.html" title="class in overrungl.opengl.ext.arb">GLARBParallelShaderCompile</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_parallel_shader_compile</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBPipelineStatisticsQuery.html" title="class in overrungl.opengl.ext.arb">GLARBPipelineStatisticsQuery</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_pipeline_statistics_query</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBPixelBufferObject.html" title="class in overrungl.opengl.ext.arb">GLARBPixelBufferObject</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_pixel_buffer_object</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBPointParameters.html" title="class in overrungl.opengl.ext.arb">GLARBPointParameters</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_point_parameters</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBRobustness.html" title="class in overrungl.opengl.ext.arb">GLARBRobustness</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_robustness</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBSampleLocations.html" title="class in overrungl.opengl.ext.arb">GLARBSampleLocations</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_sample_locations</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBSampleShading.html" title="class in overrungl.opengl.ext.arb">GLARBSampleShading</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_sample_shading</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBShaderObjects.html" title="class in overrungl.opengl.ext.arb">GLARBShaderObjects</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_shader_objects</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBShadingLanguageInclude.html" title="class in overrungl.opengl.ext.arb">GLARBShadingLanguageInclude</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_shading_language_include</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBShadow.html" title="class in overrungl.opengl.ext.arb">GLARBShadow</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_shadow</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBShadowAmbient.html" title="class in overrungl.opengl.ext.arb">GLARBShadowAmbient</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_shadow_ambient</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBSparseBuffer.html" title="class in overrungl.opengl.ext.arb">GLARBSparseBuffer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_sparse_buffer</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBSparseTexture.html" title="class in overrungl.opengl.ext.arb">GLARBSparseTexture</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_sparse_texture</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureBorderClamp.html" title="class in overrungl.opengl.ext.arb">GLARBTextureBorderClamp</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_border_clamp</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureBufferObject.html" title="class in overrungl.opengl.ext.arb">GLARBTextureBufferObject</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_buffer_object</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureCompression.html" title="class in overrungl.opengl.ext.arb">GLARBTextureCompression</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_compression</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureCompressionBptc.html" title="class in overrungl.opengl.ext.arb">GLARBTextureCompressionBptc</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_compression_bptc</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureCubeMap.html" title="class in overrungl.opengl.ext.arb">GLARBTextureCubeMap</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_cube_map</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureCubeMapArray.html" title="class in overrungl.opengl.ext.arb">GLARBTextureCubeMapArray</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_cube_map_array</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureEnvCombine.html" title="class in overrungl.opengl.ext.arb">GLARBTextureEnvCombine</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_env_combine</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureEnvDot3.html" title="class in overrungl.opengl.ext.arb">GLARBTextureEnvDot3</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_env_dot3</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureFilterMinmax.html" title="class in overrungl.opengl.ext.arb">GLARBTextureFilterMinmax</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_filter_minmax</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureFloat.html" title="class in overrungl.opengl.ext.arb">GLARBTextureFloat</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_float</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureGather.html" title="class in overrungl.opengl.ext.arb">GLARBTextureGather</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_gather</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureMirroredRepeat.html" title="class in overrungl.opengl.ext.arb">GLARBTextureMirroredRepeat</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_mirrored_repeat</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTextureRectangle.html" title="class in overrungl.opengl.ext.arb">GLARBTextureRectangle</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_texture_rectangle</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTransformFeedbackOverflowQuery.html" title="class in overrungl.opengl.ext.arb">GLARBTransformFeedbackOverflowQuery</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_transform_feedback_overflow_query</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/arb/GLARBTransposeMatrix.html" title="class in overrungl.opengl.ext.arb">GLARBTransposeMatrix</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_ARB_transpose_matrix</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GLCapabilities.html" title="class in overrungl.opengl">GLCapabilities</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL capabilities.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GLConst.html" title="class in overrungl.opengl">GLConst</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">Deprecated.</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GLConstC.html" title="class in overrungl.opengl">GLConstC</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">Deprecated.</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.opengl/overrungl/opengl/GLDebugProc.html" title="interface in overrungl.opengl">GLDebugProc</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">The OpenGL debug message callback.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.opengl/overrungl/opengl/ext/amd/GLDebugProcAMD.html" title="interface in overrungl.opengl.ext.amd">GLDebugProcAMD</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">The OpenGL debug message callback.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GLExtCaps.html" title="class in overrungl.opengl">GLExtCaps</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The OpenGL extension capabilities.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFW.html" title="class in overrungl.glfw">GLFW</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The GLFW binding.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWErrorCallback.html" title="class in overrungl.glfw">GLFWErrorCallback</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The <a href="overrungl.glfw/overrungl/glfw/IGLFWErrorFun.html" title="interface in overrungl.glfw">GLFW error callback</a> creator.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWGamepadState.html" title="class in overrungl.glfw">GLFWGamepadState</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">This describes the input state of a gamepad.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWGammaRamp.html" title="class in overrungl.glfw">GLFWGammaRamp</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">This describes the gamma ramp for a monitor.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWImage.html" title="class in overrungl.glfw">GLFWImage</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">This describes a single 2D image.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWImage.Buffer.html" title="class in overrungl.glfw">GLFWImage.Buffer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">This describes 2D images.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWNative.html" title="class in overrungl.glfw">GLFWNative</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">This is the header file of the native access functions.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWVidMode.html" title="class in overrungl.glfw">GLFWVidMode</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">This describes a single video mode.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWVidMode.Buffer.html" title="class in overrungl.glfw">GLFWVidMode.Buffer</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">This describes video modes.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.glfw/overrungl/glfw/GLFWVidMode.Value.html" title="class in overrungl.glfw">GLFWVidMode.Value</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">The immutable state of <a href="overrungl.glfw/overrungl/glfw/GLFWVidMode.html" title="class in overrungl.glfw"><code>GLFWVidMode</code></a>.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.glfw/overrungl/glfw/GLFWVulkan.html" title="class in overrungl.glfw">GLFWVulkan</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The GLFW Vulkan binding.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLGREMEDYFrameTerminator.html" title="class in overrungl.opengl.ext">GLGREMEDYFrameTerminator</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_GREMEDY_frame_terminator</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLGREMEDYStringMarker.html" title="class in overrungl.opengl.ext">GLGREMEDYStringMarker</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_GREMEDY_string_marker</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLHPImageTransform.html" title="class in overrungl.opengl.ext">GLHPImageTransform</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_HP_image_transform</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLIBMMultimodeDrawArrays.html" title="class in overrungl.opengl.ext">GLIBMMultimodeDrawArrays</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_IBM_multimode_draw_arrays</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLIBMStaticData.html" title="class in overrungl.opengl.ext">GLIBMStaticData</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_IBM_static_data</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLIBMVertexArrayLists.html" title="class in overrungl.opengl.ext">GLIBMVertexArrayLists</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_IBM_vertex_array_lists</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLINGRBlendFuncSeparate.html" title="class in overrungl.opengl.ext">GLINGRBlendFuncSeparate</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_INGR_blend_func_separate</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLINTELConst.html" title="class in overrungl.opengl.ext">GLINTELConst</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">GL Intel constants</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLINTELFramebufferCMAA.html" title="class in overrungl.opengl.ext">GLINTELFramebufferCMAA</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_INTEL_framebuffer_CMAA</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLINTELMapTexture.html" title="class in overrungl.opengl.ext">GLINTELMapTexture</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_INTEL_map_texture</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLINTELParallelArrays.html" title="class in overrungl.opengl.ext">GLINTELParallelArrays</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_INTEL_parallel_arrays</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLINTELPerformanceQuery.html" title="class in overrungl.opengl.ext">GLINTELPerformanceQuery</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_INTEL_performance_query</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLKHRBlendEquationAdvanced.html" title="class in overrungl.opengl.ext">GLKHRBlendEquationAdvanced</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_KHR_blend_equation_advanced</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLKHRParallelShaderCompile.html" title="class in overrungl.opengl.ext">GLKHRParallelShaderCompile</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_KHR_parallel_shader_compile</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GLLoader.html" title="class in overrungl.opengl">GLLoader</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">This class must be used before any OpenGL function is called.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.opengl/overrungl/opengl/GLLoadFunc.html" title="interface in overrungl.opengl">GLLoadFunc</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">The OpenGL loading function.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLMESAFramebufferFlipY.html" title="class in overrungl.opengl.ext">GLMESAFramebufferFlipY</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_MESA_framebuffer_flip_y</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLMESAResizeBuffers.html" title="class in overrungl.opengl.ext">GLMESAResizeBuffers</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_MESA_resize_buffers</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLMESAWindowPos.html" title="class in overrungl.opengl.ext">GLMESAWindowPos</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_MESA_window_pos</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLOVRMultiview.html" title="class in overrungl.opengl.ext">GLOVRMultiview</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_OVR_multiview</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/GLPGIMiscHints.html" title="class in overrungl.opengl.ext">GLPGIMiscHints</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_PGI_misc_hints</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/sun/GLSUNGlobalAlpha.html" title="class in overrungl.opengl.ext.sun">GLSUNGlobalAlpha</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_SUN_global_alpha</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/sun/GLSUNMeshArray.html" title="class in overrungl.opengl.ext.sun">GLSUNMeshArray</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_SUN_mesh_array</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/sun/GLSUNTriangleList.html" title="class in overrungl.opengl.ext.sun">GLSUNTriangleList</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_SUN_triangle_list</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/sun/GLSUNVertex.html" title="class in overrungl.opengl.ext.sun">GLSUNVertex</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_SUN_vertex</code></div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/ext/sun/GLSUNXConstantData.html" title="class in overrungl.opengl.ext.sun">GLSUNXConstantData</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block"><code>GL_SUNX_constant_data</code></div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.opengl/overrungl/opengl/GLUtil.html" title="class in overrungl.opengl">GLUtil</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">OpenGL utilities.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWCharFun.html" title="interface in overrungl.glfw">IGLFWCharFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for Unicode character callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWCursorEnterFun.html" title="interface in overrungl.glfw">IGLFWCursorEnterFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for cursor enter/leave callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWCursorPosFun.html" title="interface in overrungl.glfw">IGLFWCursorPosFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for cursor position callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWDropFun.html" title="interface in overrungl.glfw">IGLFWDropFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for path drop callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWErrorFun.html" title="interface in overrungl.glfw">IGLFWErrorFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for error callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWFramebufferSizeFun.html" title="interface in overrungl.glfw">IGLFWFramebufferSizeFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for framebuffer size callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWJoystickFun.html" title="interface in overrungl.glfw">IGLFWJoystickFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for joystick configuration callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWKeyFun.html" title="interface in overrungl.glfw">IGLFWKeyFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for keyboard key callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWMonitorFun.html" title="interface in overrungl.glfw">IGLFWMonitorFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for monitor configuration callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWMouseButtonFun.html" title="interface in overrungl.glfw">IGLFWMouseButtonFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for mouse button callback functions.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWScrollFun.html" title="interface in overrungl.glfw">IGLFWScrollFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for scroll callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowCloseFun.html" title="interface in overrungl.glfw">IGLFWWindowCloseFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window close callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowContentScaleFun.html" title="interface in overrungl.glfw">IGLFWWindowContentScaleFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window content scale callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowFocusFun.html" title="interface in overrungl.glfw">IGLFWWindowFocusFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window focus callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowIconifyFun.html" title="interface in overrungl.glfw">IGLFWWindowIconifyFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window iconify callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowMaximizeFun.html" title="interface in overrungl.glfw">IGLFWWindowMaximizeFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window maximize callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowPosFun.html" title="interface in overrungl.glfw">IGLFWWindowPosFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window position callbacks.A window
position callback function has the following signature:
<div class="snippet-container"><button class="copy snippet-copy" aria-label="Copy snippet" onclick="copySnippet(this)"><span data-copied="Copied!">Copy</span><img src="copy.svg" alt="Copy snippet"></button>
<pre class="snippet"><code>@Invoker(IGLFWWindowPosFun::invoke)
void callbackName(MemorySegment window, int xpos, int ypos);
</code></pre>
</div>
</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowRefreshFun.html" title="interface in overrungl.glfw">IGLFWWindowRefreshFun</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window content refresh callbacks.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.glfw/overrungl/glfw/IGLFWWindowSizeFun.html" title="interface in overrungl.glfw">IGLFWWindowSizeFun</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">This is the function pointer type for window size callbacks.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.joml/overrungl/joml/Matrixn.html" title="class in overrungl.joml">Matrixn</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The matrix-to-native-memory util.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/util/MemoryStack.html" title="class in overrungl.util">MemoryStack</a><sup><a href="overrungl.core/overrungl/util/MemoryStack.html#preview-overrungl.util.MemoryStack">PREVIEW</a></sup></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">Preview.
<div class="block">An off-heap memory stack.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/util/MemoryUtil.html" title="class in overrungl.util">MemoryUtil</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The standard-C memory allocator.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab6"><a href="overrungl.core/overrungl/NativeType.html" title="annotation interface in overrungl">NativeType</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab6">
<div class="block">Annotates native types.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.nfd/overrungl/nfd/NFD.html" title="class in overrungl.nfd">NFD</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Native File Dialog Extended</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.nfd/overrungl/nfd/NFDEnumerator.html" title="class in overrungl.nfd">NFDEnumerator</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">A wrapper of NFD path set enumerator.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.nfd/overrungl/nfd/NFDEnumerator.Kind.html" title="enum class in overrungl.nfd">NFDEnumerator.Kind</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab3">
<div class="block">The kind of the enumerator.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.nfd/overrungl/nfd/NFDNFilterItem.html" title="class in overrungl.nfd">NFDNFilterItem</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Layout</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.nfd/overrungl/nfd/NFDNFilterItem.Buffer.html" title="class in overrungl.nfd">NFDNFilterItem.Buffer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2"> </div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.nfd/overrungl/nfd/NFDResult.html" title="enum class in overrungl.nfd">NFDResult</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab3"> </div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.nfd/overrungl/nfd/NFDU8FilterItem.html" title="class in overrungl.nfd">NFDU8FilterItem</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Layout</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.nfd/overrungl/nfd/NFDU8FilterItem.Buffer.html" title="class in overrungl.nfd">NFDU8FilterItem.Buffer</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2"> </div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/os/OperatingSystem.html" title="class in overrungl.os">OperatingSystem</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The operating system.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/os/OperatingSystems.html" title="class in overrungl.os">OperatingSystems</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The operating systems.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/OverrunGL.html" title="class in overrungl">OverrunGL</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">Constants of OverrunGL.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Pair.html" title="class in overrungl.util.value">Pair<T></a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A pair of the same type objects.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Pair.OfDouble.html" title="class in overrungl.util.value">Pair.OfDouble</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A pair of doubles.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Pair.OfFloat.html" title="class in overrungl.util.value">Pair.OfFloat</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A pair of floats.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Pair.OfInt.html" title="class in overrungl.util.value">Pair.OfInt</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A pair of integers.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Pair.OfLong.html" title="class in overrungl.util.value">Pair.OfLong</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A pair of longs.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/Pointer.html" title="class in overrungl">Pointer</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">A <a href="https://download.java.net/java/early_access/jdk21/docs/api/java.base/java/lang/foreign/MemorySegment.html" title="class or interface in java.lang.foreign" class="external-link"><code>MemorySegment</code></a><sup><a href="https://download.java.net/java/early_access/jdk21/docs/api/java.base/java/lang/foreign/MemorySegment.html#preview-java.lang.foreign.MemorySegment" title="class or interface in java.lang.foreign" class="external-link">PREVIEW</a></sup> wrapper with a segment allocator.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Quad.html" title="class in overrungl.util.value">Quad<T></a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A quad of thsame type objects.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Quad.OfDouble.html" title="class in overrungl.util.value">Quad.OfDouble</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A quad of doubles.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Quad.OfFloat.html" title="class in overrungl.util.value">Quad.OfFloat</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A quad of floats.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Quad.OfInt.html" title="class in overrungl.util.value">Quad.OfInt</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A quad of integers.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Quad.OfLong.html" title="class in overrungl.util.value">Quad.OfLong</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A quad of longs.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/internal/RuntimeHelper.html" title="class in overrungl.internal">RuntimeHelper</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The runtime helper, for internal use.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.stb/overrungl/stb/STBEasyFont.html" title="class in overrungl.stb">STBEasyFont</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">Easy-to-deploy,
reasonably compact,
extremely inefficient performance-wise,
crappy-looking,
ASCII-only,
bitmap font for use in 3D APIs.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.stb/overrungl/stb/STBIIoCallbacks.html" title="class in overrungl.stb">STBIIoCallbacks</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The IO callback of STB image.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.stb/overrungl/stb/STBIIoCallbacks.Eof.html" title="interface in overrungl.stb">STBIIoCallbacks.Eof</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">The eof callback interface</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.stb/overrungl/stb/STBIIoCallbacks.Read.html" title="interface in overrungl.stb">STBIIoCallbacks.Read</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
<div class="block">The read callback interface</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.stb/overrungl/stb/STBIIoCallbacks.Skip.html" title="interface in overrungl.stb">STBIIoCallbacks.Skip</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">The skip callback interface</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.stb/overrungl/stb/STBImage.html" title="class in overrungl.stb">STBImage</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The STB image reader.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.stb/overrungl/stb/STBImageResize.html" title="class in overrungl.stb">STBImageResize</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The STB image resizer.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.stb/overrungl/stb/STBImageWrite.html" title="class in overrungl.stb">STBImageWrite</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The STB image writer.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.stb/overrungl/stb/STBIRColorspace.html" title="enum class in overrungl.stb">STBIRColorspace</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab3">
<div class="block">The STB image resizer color-space</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.stb/overrungl/stb/STBIRDatatype.html" title="enum class in overrungl.stb">STBIRDatatype</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab3">
<div class="block">The STB image resizer datatype</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.stb/overrungl/stb/STBIREdge.html" title="enum class in overrungl.stb">STBIREdge</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab3">
<div class="block">The STB image resizer edge</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab3"><a href="overrungl.stb/overrungl/stb/STBIRFilter.html" title="enum class in overrungl.stb">STBIRFilter</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab3">
<div class="block">The STB image resizer filter</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="overrungl.stb/overrungl/stb/STBIWriteFunc.html" title="interface in overrungl.stb">STBIWriteFunc</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
<div class="block">The write-callback.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.stb/overrungl/stb/STBPerlin.html" title="class in overrungl.stb">STBPerlin</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The STB perlin noise generator.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.core/overrungl/Struct.html" title="class in overrungl">Struct</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
<div class="block">The C struct wrapper.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Triplet.html" title="class in overrungl.util.value">Triplet<T></a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A triplet of the same type objects.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Triplet.OfDouble.html" title="class in overrungl.util.value">Triplet.OfDouble</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A triplet of doubles.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Triplet.OfFloat.html" title="class in overrungl.util.value">Triplet.OfFloat</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A triplet of floats.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Triplet.OfInt.html" title="class in overrungl.util.value">Triplet.OfInt</a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A triplet of integers.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Triplet.OfLong.html" title="class in overrungl.util.value">Triplet.OfLong</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A triplet of longs.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Tuple2.html" title="class in overrungl.util.value">Tuple2<T,<wbr>U></a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A tuple of 2 objects.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Tuple2.OfObjInt.html" title="class in overrungl.util.value">Tuple2.OfObjInt<T></a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A value object with an object and an integer.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Tuple2.OfObjLong.html" title="class in overrungl.util.value">Tuple2.OfObjLong<T></a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A tuple of an object and a long.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Tuple3.html" title="class in overrungl.util.value">Tuple3<T,<wbr>U,<wbr>V></a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
<div class="block">A tuple of 3 objects.</div>
</div>
<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="overrungl.core/overrungl/util/value/Tuple4.html" title="class in overrungl.util.value">Tuple4<T,<wbr>U,<wbr>V,<wbr>W></a></div>
<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
<div class="block">A tuple of 4 objects.</div>
</div>
<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="overrungl.joml/overrungl/joml/Vectorn.html" title="class in overrungl.joml">Vectorn</a></div>
<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
<div class="block">The vector-to-native-memory util.</div>
</div>
</div>
</div>
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