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compile.yml
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name: Compile
# Compiles the solution and runs unit tests.
on:
workflow_dispatch:
pull_request:
push:
branches:
- dev
- 1.10.x
jobs:
compile-dotnet:
name: Compile .NET solution
defaults:
run:
shell: pwsh
runs-on: windows-latest
steps:
- name: Clone repository
uses: actions/[email protected]
- name: Restore NuGet packages
run: nuget restore src/Orchard.sln
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Compile
run: msbuild Orchard.proj /m /v:minimal /t:Compile /p:MvcBuildViews=true /p:TreatWarningsAsErrors=true -WarnAsError
- name: Test
run: msbuild Orchard.proj /m /v:minimal /t:Test
compile-node:
name: Compile client-side assets
defaults:
run:
shell: pwsh
runs-on: windows-latest
steps:
- name: Clone repository
uses: actions/[email protected]
- name: Setup NodeJS
uses: actions/[email protected]
with:
node-version: '7'
- name: Setup NPM packages
working-directory: ./src
run: |
npm install --loglevel warn
# Install gulp globally to be able to run the rebuild task, using the same version as in the project.
$gulpVersion = (Get-Content Package.json -Raw | ConvertFrom-Json).devDependencies.gulp
Start-Process npm -NoNewWindow -Wait -ArgumentList "install gulp@$gulpVersion -g --loglevel warn"
- name: Rebuild client-side assets
working-directory: ./src
run: |
gulp rebuild
git add . # To make line ending changes "disappear".
$gitStatus = (git status --porcelain)
if ($gitStatus)
{
throw ("Client-side assets are not up-to-date. Please run 'gulp rebuild' and commit the changes.`n" +
[System.String]::Join([System.Environment]::NewLine, $gitStatus))
}