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[Players] Ability to See Actions Bound to Controller Buttons in HUD #5

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GuyPaddock opened this issue Dec 18, 2021 · 0 comments
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GuyPaddock commented Dec 18, 2021

As a Player, I'd like the ability to see in the on-screen HUD what actions I have bound to controller keys so that I always have a visual reminder of what each button on my controller will invoke.

Acceptance Criteria

Given that I am looking at the HUD during gameplay: I would expect to see a visual indicator in the HUD that shows me what buttons correspond to what character abilities.

Design Concepts

We could potentially implement a UI control similar to the one used in the Dragon Age trilogy:
image

That one works as follows:

  1. It initially displays 3-4 ability mappings.
  2. The player can swap between two sets of mappings by pulling the right trigger (DA:O and DA2) or pulling the left trigger (DA:I).
  3. Each of the three tiles (DA:O and DA2) corresponds to the X, Y, and B buttons on the controller; or, for four tiles (DA:I) each corresponds to the X, Y, B, and RB buttons.
@GuyPaddock GuyPaddock added actions enhancement New feature or request needs-ui labels Dec 18, 2021
@GuyPaddock GuyPaddock changed the title [Player] Ability to See Actions Bound to Controller Buttons in HUD [Players] Ability to See Actions Bound to Controller Buttons in HUD Dec 28, 2021
@GuyPaddock GuyPaddock moved this to Todo in OpenPF2 Core MVP Feb 8, 2022
@GuyPaddock GuyPaddock added this to the MVP Release (1.0) milestone Feb 27, 2022
@GuyPaddock GuyPaddock self-assigned this May 20, 2024
@GuyPaddock GuyPaddock moved this from Todo to In Progress in OpenPF2 Core MVP May 20, 2024
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