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First of all, thank you for taking the time to report an issue.
Before you continue, make sure you are in the right place. Please open an issue only to report faults and bugs. For questions and discussion please open a topic on http://community.opendronemap.org/c/opendronemap.
Please use the format below to report bugs and faults.
What is the problem?
I keep getting this exception when trying on certain meshes. Usually lowering the depth would fix this issue for most of the meshes, but this time I am not able to work around this exception also it takes unusually long time to generate tiles for a 1.7GB mesh on a container with 8 vcpus and 50 GBs of RAM.
What should be the expected behavior?
Obj2Tiles should be able to tile a large mesh in a reasonable time.
How can we reproduce this? THIS IS IMPORTANT. What steps did you do to trigger the problem? If this is an issue with processing a model, YOU MUST include a copy of your model uploaded on Google Drive or Dropbox (otherwise we cannot reproduce this) along with the command line parameters you used to process it.
Command:
Obj2Tiles textured_mesh.obj ./output/ -d 6 (gives the dictionary error)
Obj2Tiles textured_mesh.obj ./output/ -d 4 (Takes a lot of time)
Obj2Tiles textured_mesh.obj ./output/ -d 3 (Takes a lot of time)
The text was updated successfully, but these errors were encountered:
First of all, thank you for taking the time to report an issue.
Before you continue, make sure you are in the right place. Please open an issue only to report faults and bugs. For questions and discussion please open a topic on http://community.opendronemap.org/c/opendronemap.
Please use the format below to report bugs and faults.
What is the problem?
I keep getting this exception when trying on certain meshes. Usually lowering the depth would fix this issue for most of the meshes, but this time I am not able to work around this exception also it takes unusually long time to generate tiles for a 1.7GB mesh on a container with 8 vcpus and 50 GBs of RAM.
What should be the expected behavior?
Obj2Tiles should be able to tile a large mesh in a reasonable time.
How can we reproduce this? THIS IS IMPORTANT. What steps did you do to trigger the problem? If this is an issue with processing a model, YOU MUST include a copy of your model uploaded on Google Drive or Dropbox (otherwise we cannot reproduce this) along with the command line parameters you used to process it.
You can download the mesh from here:
https://plasio.s3.us-east-2.amazonaws.com/zurich_mesh.zip
Command:
Obj2Tiles textured_mesh.obj ./output/ -d 6 (gives the dictionary error)
Obj2Tiles textured_mesh.obj ./output/ -d 4 (Takes a lot of time)
Obj2Tiles textured_mesh.obj ./output/ -d 3 (Takes a lot of time)
The text was updated successfully, but these errors were encountered: