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"Force Keeping channel for objects" inserts undesired keyframes for Armatures #2301

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The0Dev opened this issue Jul 29, 2024 · 1 comment
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@The0Dev
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The0Dev commented Jul 29, 2024

Describe the bug
Hello. When I export a scene with the "Force Keeping channel for objects" option enabled, armature objects themselves end up having extra keyframes despite the fact that they were not animated.

To Reproduce

  1. Open the attached blend file
  2. Export the scene with the option enabled
  3. Import it back
  4. See the results

Expected behavior
The armature object itself like the Cube in the same scene should not be animated (only its root bone).

Screenshots
image
image

.blend file/ .gltf (mandatory)
force_keep_bug.blend.zip

Version

  • OS: Linux
  • Blender Version: 4.2
@julienduroure
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Confirmed. Investigation in progress

@julienduroure julienduroure added the bug Something isn't working label Aug 12, 2024
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