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some Nerd Font symbols seem to be incorrect #149

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vc8tsk5y opened this issue Aug 20, 2024 · 4 comments
Open

some Nerd Font symbols seem to be incorrect #149

vc8tsk5y opened this issue Aug 20, 2024 · 4 comments
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potential-bug This issue needs more context before it can be confirmed as a bug with this project.

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@vc8tsk5y
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Describe the bug
I am using the patched variant of the Monocraft font. However, the symbol "" (UTF-8: "\ue22b") appears different (should look like a color palette)

Expected behavior
After patching it myself it looks like a color palette how i expect it to look.

Screenshots
Monocraft (before patching):
image

My patched version of Monocraft:
image

Operating system
Arch Linux btw

@vc8tsk5y vc8tsk5y added the potential-bug This issue needs more context before it can be confirmed as a bug with this project. label Aug 20, 2024
@vc8tsk5y
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seem like this is not the only symbol to be affected also affects this "" (UTF: "\uf20e").

what the symbol looks like (a little bit is cut off at the bottom):
image

what the symbol should look like (looks like in my patched version):
image

this one too "" (UTF: "\uefc5").

Monocraft (before patching):
image

My patched version of Monocraft:
image

@IdreesInc
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Interesting, what's your method of patching Monocraft? Are you patching the bundle (ttc) or individual font files? It's possible my method for patching the bundle is incorrect.

@vc8tsk5y
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When patching the bundle (ttc) i have the same issue with wrong glyphs but when using otf it seems to work correctly.
I dont know if patching the ttc file directly without fontforge has some impact but I never used fontforge to patch. On the Nerdfont github its recommended to patch with fontforge.

@IdreesInc
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Interesting, I wonder if that's a bug with nerdfont then with their patcher. I've been using the following script to patch stuff: python3.12 ./nerd-fonts/font-patcher ../dist/Monocraft.ttc --complete --careful --outputdir ../dist/. I might need to make an issue with the nerd font repo

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Labels
potential-bug This issue needs more context before it can be confirmed as a bug with this project.
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