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values.go
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values.go
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package gno
import (
"encoding/binary"
"fmt"
"math/big"
"reflect"
"strconv"
"strings"
"unsafe"
"github.com/gnolang/gno/pkgs/crypto"
)
//----------------------------------------
// (runtime) Value
type Value interface {
assertValue()
String() string // for debugging
}
// Fixed size primitive types are represented in TypedValue.N
// for performance.
func (StringValue) assertValue() {}
func (BigintValue) assertValue() {}
func (DataByteValue) assertValue() {}
func (PointerValue) assertValue() {}
func (*ArrayValue) assertValue() {}
func (*SliceValue) assertValue() {}
func (*StructValue) assertValue() {}
func (*FuncValue) assertValue() {}
func (*MapValue) assertValue() {}
func (*BoundMethodValue) assertValue() {}
func (TypeValue) assertValue() {}
func (*PackageValue) assertValue() {}
func (*NativeValue) assertValue() {}
func (*Block) assertValue() {}
func (RefValue) assertValue() {}
var _ Value = StringValue("")
var _ Value = BigintValue{}
var _ Value = DataByteValue{}
var _ Value = PointerValue{}
var _ Value = &ArrayValue{} // TODO doesn't have to be pointer?
var _ Value = &SliceValue{} // TODO doesn't have to be pointer?
var _ Value = &StructValue{}
var _ Value = &FuncValue{}
var _ Value = &MapValue{}
var _ Value = &BoundMethodValue{}
var _ Value = TypeValue{}
var _ Value = &PackageValue{}
var _ Value = &NativeValue{}
var _ Value = &Block{}
var _ Value = RefValue{}
type StringValue string
type BigintValue struct {
V *big.Int
}
func (bv BigintValue) MarshalAmino() (string, error) {
bz, err := bv.V.MarshalText()
if err != nil {
return "", err
}
return string(bz), nil
}
func (bv *BigintValue) UnmarshalAmino(s string) error {
vv := big.NewInt(0)
err := vv.UnmarshalText([]byte(s))
if err != nil {
return err
}
bv.V = vv
return nil
}
func (bv BigintValue) Copy(alloc *Allocator) BigintValue {
return BigintValue{V: big.NewInt(0).Set(bv.V)}
}
type DataByteValue struct {
Base *ArrayValue // base array.
Index int // base.Data index.
ElemType Type // is Uint8Kind.
}
func (dbv DataByteValue) GetByte() byte {
return dbv.Base.Data[dbv.Index]
}
func (dbv DataByteValue) SetByte(b byte) {
dbv.Base.Data[dbv.Index] = b
}
// Base is set if the pointer refers to an array index or
// struct field or block var.
// A pointer constructed via a &x{} composite lit
// expression or constructed via new() or make() are
// independent objects, and have nil Base.
// A pointer to a block var may end up pointing to an escape
// value after a block var escapes "to the heap".
// *(PointerValue.TypedValue) must have already become
// initialized, namely T set if a typed-nil.
// Index is -1 for the shared "_" block var,
// and -2 for (gno and native) map items.
//
// Allocation for PointerValue is not immediate,
// as usually PointerValues are temporary for assignment
// or binary operations. When a pointer is to be
// allocated, *Allocator.AllocatePointer() is called separately,
// as in OpRef.
type PointerValue struct {
TV *TypedValue // escape val if pointer to var.
Base Value // array/struct/block.
Index int // list/fields/values index, or -1 or -2 (see below).
Key *TypedValue `json:",omitempty"` // for maps.
}
const (
PointerIndexBlockBlank = -1 // for the "_" identifier in blocks
PointerIndexMap = -2 // Base is Map, use Key.
PointerIndexNative = -3 // Base is *NativeValue.
)
/*
func (pv *PointerValue) GetBase(store Store) Object {
switch cbase := pv.Base.(type) {
case nil:
return nil
case RefValue:
base := store.GetObject(cbase.ObjectID).(Object)
pv.Base = base
return base
case Object:
return cbase
default:
panic("should not happen")
}
}
*/
// cu: convert untyped; pass false for const definitions
// TODO: document as something that enables into-native assignment.
// TODO: maybe consider this as entrypoint for DataByteValue too?
func (pv PointerValue) Assign2(alloc *Allocator, store Store, rlm *Realm, tv2 TypedValue, cu bool) {
// Special cases.
if pv.Index == PointerIndexNative {
// Special case if extended object && native.
rv := pv.Base.(*NativeValue).Value
if rv.Kind() == reflect.Map { // go native object
// assign value to map directly.
krv := gno2GoValue(pv.Key, reflect.Value{})
vrv := gno2GoValue(&tv2, reflect.Value{})
rv.SetMapIndex(krv, vrv)
} else {
// assign depending on pv.TV type.
tv := pv.TV
nv1 := tv.V.(*NativeValue)
switch v2 := tv2.V.(type) {
case PointerValue:
if tv.T.Kind() != PointerKind {
panic("should not happen")
}
if nv2, ok := v2.TV.V.(*NativeValue); ok {
nrv2 := nv2.Value
if nrv2.CanAddr() {
it := nrv2.Addr()
nv1.Value.Set(it)
} else {
panic("not yet implemented")
}
} else {
panic("not yet implemented")
}
case *NativeValue:
if tv.V == nil {
// tv.V is a native function type.
// there is no default value, so just assign
// rather than .Value.Set().
if tv.T.Kind() == FuncKind {
if debug {
if tv2.T.Kind() != FuncKind {
panic("should not happen")
}
if nv, ok := tv2.V.(*NativeValue); !ok ||
nv.Value.Kind() != reflect.Func {
panic("should not happen")
}
}
tv.V = v2
} else {
tv.V = defaultValue(alloc, tv.T)
tv.V.(*NativeValue).Value.Set(v2.Value)
}
} else {
nv1.Value.Set(v2.Value)
}
case nil:
if debug {
if tv2.T != nil && tv.T.TypeID() != tv2.T.TypeID() {
panic(fmt.Sprintf("mismatched types: cannot assign %v to %v",
tv2.String(), tv.T.String()))
}
}
*tv = tv2.Copy(alloc)
default:
panic("should not happen")
}
}
return
} else if pv.TV.T == DataByteType {
// Special case of DataByte into (base=*SliceValue).Data.
pv.TV.SetDataByte(tv2.GetUint8())
return
}
// General case
if rlm != nil && pv.Base != nil {
oo1 := pv.TV.GetFirstObject(store)
pv.TV.Assign(alloc, tv2, cu)
oo2 := pv.TV.GetFirstObject(store)
rlm.DidUpdate(pv.Base.(Object), oo1, oo2)
} else {
pv.TV.Assign(alloc, tv2, cu)
}
}
func (pv PointerValue) Deref() (tv TypedValue) {
if pv.TV.T == DataByteType {
dbv := pv.TV.V.(DataByteValue)
tv.T = dbv.ElemType
tv.SetUint8(dbv.GetByte())
return
} else if nv, ok := pv.TV.V.(*NativeValue); ok {
rv := nv.Value
// XXX memoize type.
tv.T = &NativeType{Type: rv.Type()}
tv.V = nv
return
} else {
tv = *pv.TV
return
}
}
type ArrayValue struct {
ObjectInfo
List []TypedValue
Data []byte
}
// NOTE: Result should not be written to,
// behavior is unexpected when .List bytes.
func (av *ArrayValue) GetReadonlyBytes() []byte {
if av.Data == nil {
// NOTE: we cannot convert to .Data type bytearray here
// because there might be references to .List[x].
bz := make([]byte, len(av.List))
for i, tv := range av.List {
if tv.T.Kind() != Uint8Kind {
panic(fmt.Sprintf(
"expected byte kind but got %v",
tv.T.Kind()))
}
bz[i] = tv.GetUint8()
}
return bz
} else {
return av.Data
}
}
func (av *ArrayValue) GetCapacity() int {
if av.Data == nil {
// not cap(av.List) for simplicity.
// extra capacity is ignored.
return len(av.List)
} else {
// not cap(av.Data) for simplicity.
// extra capacity is ignored.
return len(av.Data)
}
}
func (av *ArrayValue) GetLength() int {
if av.Data == nil {
return len(av.List)
} else {
return len(av.Data)
}
}
// et is only required for .List byte-arrays.
func (av *ArrayValue) GetPointerAtIndexInt2(store Store, ii int, et Type) PointerValue {
if av.Data == nil {
ev := fillValueTV(store, &av.List[ii]) // by reference
return PointerValue{
TV: ev,
Base: av,
Index: ii,
}
} else {
bv := &TypedValue{ // heap alloc
T: DataByteType,
V: DataByteValue{
Base: av,
Index: ii,
ElemType: et,
},
}
return PointerValue{
TV: bv,
Base: av,
Index: ii,
}
}
}
func (av *ArrayValue) Copy(alloc *Allocator) *ArrayValue {
/* TODO: consider second ref count field.
if av.GetRefCount() == 0 {
return av
}
*/
if av.Data == nil {
av2 := alloc.NewListArray(len(av.List))
copy(av2.List, av.List)
return av2
} else {
av2 := alloc.NewDataArray(len(av.Data))
copy(av2.Data, av.Data)
return av2
}
}
type SliceValue struct {
Base Value
Offset int
Length int
Maxcap int
}
func (sv *SliceValue) GetBase(store Store) *ArrayValue {
switch cv := sv.Base.(type) {
case nil:
return nil
case RefValue:
array := store.GetObject(cv.ObjectID).(*ArrayValue)
sv.Base = array
return array
case *ArrayValue:
return cv
default:
panic("should not happen")
}
}
func (sv *SliceValue) GetCapacity() int {
return sv.Maxcap
}
func (sv *SliceValue) GetLength() int {
return sv.Length
}
// et is only required for .List byte-slices.
func (sv *SliceValue) GetPointerAtIndexInt2(store Store, ii int, et Type) PointerValue {
// Necessary run-time slice bounds check
if ii < 0 {
panic(fmt.Sprintf(
"slice index out of bounds: %d", ii))
} else if sv.Length <= ii {
panic(fmt.Sprintf(
"slice index out of bounds: %d (len=%d)",
ii, sv.Length))
}
return sv.GetBase(store).GetPointerAtIndexInt2(store, sv.Offset+ii, et)
}
type StructValue struct {
ObjectInfo
Fields []TypedValue
}
// TODO handle unexported fields in debug, and also ensure in the preprocessor.
func (sv *StructValue) GetPointerTo(store Store, path ValuePath) PointerValue {
if debug {
if path.Depth != 0 {
panic(fmt.Sprintf(
"expected path.Depth of 0 but got %s %s",
path.Name, path))
}
}
return sv.GetPointerToInt(store, int(path.Index))
}
func (sv *StructValue) GetPointerToInt(store Store, index int) PointerValue {
fv := fillValueTV(store, &sv.Fields[index])
return PointerValue{
TV: fv,
Base: sv,
Index: int(index),
}
}
// Like GetPointerTo*, but returns (a pointer of) a reference to field.
func (sv *StructValue) GetSubrefPointerTo(store Store, st *StructType, path ValuePath) PointerValue {
if debug {
if path.Depth != 0 {
panic(fmt.Sprintf(
"expected path.Depth of 0 but got %s %s",
path.Name, path))
}
}
fv := fillValueTV(store, &sv.Fields[path.Index])
ft := st.GetStaticTypeOfAt(path)
return PointerValue{
TV: &TypedValue{ // TODO: optimize
T: &PointerType{ // TODO: optimize (cont)
Elt: ft,
},
V: PointerValue{
TV: fv,
Base: sv,
Index: int(path.Index),
},
},
Base: nil, // free floating
}
}
func (sv *StructValue) Copy(alloc *Allocator) *StructValue {
/* TODO consider second refcount field
if sv.GetRefCount() == 0 {
return sv
}
*/
fields := alloc.NewStructFields(len(sv.Fields))
copy(fields, sv.Fields)
return alloc.NewStruct(fields)
}
// FuncValue.Type stores the method signature from the
// declaration, and has exact parameter/result names declared,
// whereas the TypedValue.T that contains at .V may not. (i.e.
// TypedValue.T doesn't care about parameter/result names, but
// the *FuncValue requires this for execution.
// In leu of FuncValue.Type, we could refer to FuncValue.Source
// or create a different field with param/result names, but
// *FuncType is already a suitable structure, and re-using
// makes construction TypedValue{T:*FuncType{},V:*FuncValue{}}
// faster.
type FuncValue struct {
Type Type // includes unbound receiver(s)
IsMethod bool // is an (unbound) method
Source BlockNode // for block mem allocation
Name Name // name of function/method
Closure Value // *Block or RefValue to closure (may be nil for file blocks; lazy)
FileName Name // file name where declared
PkgPath string
body []Stmt // function body
nativeBody func(*Machine) // alternative to Body
}
func (fv *FuncValue) Copy(alloc *Allocator) *FuncValue {
alloc.AllocateFunc()
return &FuncValue{
Type: fv.Type,
IsMethod: fv.IsMethod,
Source: fv.Source,
Name: fv.Name,
Closure: fv.Closure,
FileName: fv.FileName,
PkgPath: fv.PkgPath,
body: fv.body,
nativeBody: fv.nativeBody,
}
}
func (fv *FuncValue) GetType(store Store) *FuncType {
switch ct := fv.Type.(type) {
case nil:
return nil
case RefType:
typ := store.GetType(ct.ID).(*FuncType)
fv.Type = typ
return typ
case *FuncType:
return ct
default:
panic("should not happen")
}
}
func (fv *FuncValue) GetBodyFromSource(store Store) []Stmt {
if fv.body != nil {
return fv.body
} else {
source := fv.GetSource(store)
fv.body = source.GetBody()
return fv.body
}
}
func (fv *FuncValue) GetSource(store Store) BlockNode {
if rn, ok := fv.Source.(RefNode); ok {
source := store.GetBlockNode(rn.GetLocation())
fv.Source = source
return source
} else {
return fv.Source
}
}
func (fv *FuncValue) GetPackage(store Store) *PackageValue {
pv := store.GetPackage(fv.PkgPath, false)
return pv
}
// NOTE: this function does not automatically memoize the closure for
// file-level declared methods and functions. For those, caller
// should set .Closure manually after *FuncValue.Copy().
func (fv *FuncValue) GetClosure(store Store) *Block {
switch cv := fv.Closure.(type) {
case nil:
if fv.FileName == "" {
return nil
} else {
pv := fv.GetPackage(store)
fb := pv.fBlocksMap[fv.FileName]
if fb == nil {
panic(fmt.Sprintf("file block missing for file %q", fv.FileName))
}
return fb
}
case RefValue:
block := store.GetObject(cv.ObjectID).(*Block)
fv.Closure = block
return block
case *Block:
return cv
default:
panic("should not happen")
}
}
type BoundMethodValue struct {
ObjectInfo
// Underlying unbound method function.
// The type without the receiver (since bound)
// is computed lazily if needed.
Func *FuncValue
// This becomes the first arg.
// The type is .Func.Type.Params[0].
Receiver TypedValue
}
type MapValue struct {
ObjectInfo
List *MapList
vmap map[MapKey]*MapListItem // nil if uninitialized
}
type MapKey string
type MapList struct {
Head *MapListItem
Tail *MapListItem
Size int
}
type MapListImage struct {
List []*MapListItem
}
func (ml MapList) MarshalAmino() (MapListImage, error) {
mlimg := make([]*MapListItem, 0, ml.Size)
for head := ml.Head; head != nil; head = head.Next {
mlimg = append(mlimg, head)
}
return MapListImage{List: mlimg}, nil
}
func (ml *MapList) UnmarshalAmino(mlimg MapListImage) error {
for i, item := range mlimg.List {
if i == 0 {
// init case
ml.Head = item
}
item.Prev = ml.Tail
ml.Tail.Next = item
ml.Tail = item
ml.Size++
}
return nil
}
// NOTE: Value is undefined until assigned.
func (ml *MapList) Append(alloc *Allocator, key TypedValue) *MapListItem {
alloc.AllocateMapItem()
item := &MapListItem{
Prev: ml.Tail,
Next: nil,
Key: key,
// Value: undefined,
}
if ml.Head == nil {
ml.Head = item
} else {
// nothing
}
if ml.Tail != nil {
ml.Tail.Next = item
}
ml.Tail = item
ml.Size++
return item
}
func (ml *MapList) Remove(mli *MapListItem) {
prev, next := mli.Prev, mli.Next
if prev == nil {
ml.Head = next
} else {
prev.Next = next
}
if next == nil {
ml.Tail = prev
} else {
next.Prev = prev
}
ml.Size--
}
type MapListItem struct {
Prev *MapListItem `json:"-"`
Next *MapListItem `json:"-"`
Key TypedValue
Value TypedValue
}
func (mv *MapValue) MakeMap(c int) {
mv.List = &MapList{}
mv.vmap = make(map[MapKey]*MapListItem, c)
}
func (mv *MapValue) GetLength() int {
return mv.List.Size // panics if uninitialized
}
// NOTE: Go doesn't support referencing into maps, and maybe
// Gno will, but here we just use this method signature as we
// do for structs and arrays for assigning new entries. If key
// doesn't exist, a new slot is created.
func (mv *MapValue) GetPointerForKey(alloc *Allocator, store Store, key *TypedValue) PointerValue {
kmk := key.ComputeMapKey(store, false)
if mli, ok := mv.vmap[kmk]; ok {
key2 := key.Copy(alloc)
return PointerValue{
TV: fillValueTV(store, &mli.Value),
Base: mv,
Key: &key2,
Index: PointerIndexMap,
}
} else {
mli := mv.List.Append(alloc, *key)
mv.vmap[kmk] = mli
key2 := key.Copy(alloc)
return PointerValue{
TV: fillValueTV(store, &mli.Value),
Base: mv,
Key: &key2,
Index: PointerIndexMap,
}
}
}
// Like GetPointerForKey, but does not create a slot if key
// doesn't exist.
func (mv *MapValue) GetValueForKey(store Store, key *TypedValue) (val TypedValue, ok bool) {
kmk := key.ComputeMapKey(store, false)
if mli, exists := mv.vmap[kmk]; exists {
fillValueTV(store, &mli.Value)
val, ok = mli.Value, true
return
} else {
return
}
}
func (mv *MapValue) DeleteForKey(store Store, key *TypedValue) {
kmk := key.ComputeMapKey(store, false)
if mli, ok := mv.vmap[kmk]; ok {
mv.List.Remove(mli)
delete(mv.vmap, kmk)
}
}
// The type itself as a value.
type TypeValue struct {
Type Type
}
type PackageValue struct {
ObjectInfo // is a separate object from .Block.
Block Value
PkgName Name
PkgPath string
FNames []Name
FBlocks []Value
Realm *Realm `json:"-"` // if IsRealmPath(PkgPath), otherwise nil.
// NOTE: Realm is persisted separately.
fBlocksMap map[Name]*Block
}
func (pv *PackageValue) IsRealm() bool {
return IsRealmPath(pv.PkgPath)
}
func (pv *PackageValue) getFBlocksMap() map[Name]*Block {
if pv.fBlocksMap == nil {
pv.fBlocksMap = make(map[Name]*Block, len(pv.FNames))
}
return pv.fBlocksMap
}
// to call after loading *PackageValue.
func (pv *PackageValue) deriveFBlocksMap(store Store) {
if pv.fBlocksMap != nil {
panic("should not happen")
}
pv.fBlocksMap = make(map[Name]*Block, len(pv.FNames))
for i := 0; i < len(pv.FNames); i++ {
fname := pv.FNames[i]
fblock := pv.GetFileBlock(store, fname)
pv.fBlocksMap[fname] = fblock
}
}
func (pv *PackageValue) GetBlock(store Store) *Block {
bv := pv.Block
switch bv := bv.(type) {
case RefValue:
bb := store.GetObject(bv.ObjectID).(*Block)
pv.Block = bb
return bb
case *Block:
return bv
default:
panic("should not happen")
}
}
func (pv *PackageValue) GetValueAt(store Store, path ValuePath) TypedValue {
return *(pv.
GetBlock(store).
GetPointerTo(store, path).
TV)
}
func (pv *PackageValue) AddFileBlock(fn Name, fb *Block) {
for _, fname := range pv.FNames {
if fname == fn {
panic(fmt.Sprintf(
"duplicate file block for file %s",
fn))
}
}
pv.FNames = append(pv.FNames, fn)
pv.FBlocks = append(pv.FBlocks, fb)
pv.getFBlocksMap()[fn] = fb
fb.SetOwner(pv)
}
func (pv *PackageValue) GetFileBlock(store Store, fname Name) *Block {
if fb, ex := pv.getFBlocksMap()[fname]; ex {
return fb
}
for i, fn := range pv.FNames {
if fn == fname {
fbv := pv.FBlocks[i]
switch fbv := fbv.(type) {
case RefValue:
fb := store.GetObject(fbv.ObjectID).(*Block)
pv.getFBlocksMap()[fname] = fb
return fb
case *Block:
pv.getFBlocksMap()[fname] = fbv
return fbv
default:
panic("should not happen")
}
}
}
panic(fmt.Sprintf(
"file %v not found in package %v",
fname,
pv))
}
func (pv *PackageValue) GetRealm() *Realm {
return pv.Realm
}
func (pv *PackageValue) SetRealm(rlm *Realm) {
pv.Realm = rlm
}
// Convenience.
func (pv *PackageValue) GetPackageNode(store Store) *PackageNode {
return pv.GetBlock(store).GetSource(store).(*PackageNode)
}
// Convenience
func (pv *PackageValue) GetPkgAddr() crypto.Address {
return DerivePkgAddr(pv.PkgPath)
}
type NativeValue struct {
Value reflect.Value `json:"-"`
Bytes []byte // XXX is this used?
}
func (nv *NativeValue) Copy(alloc *Allocator) *NativeValue {
nt := nv.Value.Type()
nv2 := reflect.New(nt).Elem()
nv2.Set(nv.Value)
return alloc.NewNative(nv2)
}
//----------------------------------------
// TypedValue
type TypedValue struct {
T Type `json:",omitempty"` // never nil
V Value `json:",omitempty"` // an untyped value
N [8]byte `json:",omitempty"` // numeric bytes
}
func (tv *TypedValue) IsDefined() bool {
return !tv.IsUndefined()
}
func (tv *TypedValue) IsUndefined() bool {
if debug {
if tv == nil {
panic("should not happen")
}
}
if tv.T == nil {
if debug {
if tv.V != nil || tv.N != [8]byte{} {
panic(fmt.Sprintf(
"corrupted TypeValue (nil T)"))
}
}
return true
} else {
return tv.IsNilInterface()
}
}
func (tv *TypedValue) IsNilInterface() bool {
if tv.T != nil && tv.T.Kind() == InterfaceKind {
if tv.V == nil {
return true
} else {
if debug {
if tv.N != [8]byte{} {
panic(fmt.Sprintf(
"corrupted TypeValue (nil interface)"))
}
}
return false
}
}
return false
}
func (tv *TypedValue) HasKind(k Kind) bool {
if tv.T == nil {
return false
} else {
return tv.T.Kind() == k
}
}
// for debugging, returns true if V or N is not zero. just because V and N are
// zero doesn't mean it didn't get a value set.
func (tv *TypedValue) DebugHasValue() bool {
if !debug {
panic("should not happen")
}
if tv.V != nil {
return true
}
if tv.N != [8]byte{} {
return true
}
return false
}
func (tv *TypedValue) ClearNum() {
*(*uint64)(unsafe.Pointer(&tv.N)) = uint64(0)
}
func (tv TypedValue) Copy(alloc *Allocator) (cp TypedValue) {
switch cv := tv.V.(type) {
case BigintValue:
cp.T = tv.T
cp.V = cv.Copy(alloc)
case *ArrayValue:
cp.T = tv.T
cp.V = cv.Copy(alloc)
case *StructValue:
cp.T = tv.T
cp.V = cv.Copy(alloc)
case *NativeValue:
cp.T = tv.T
cp.V = cv.Copy(alloc)
default:
cp = tv
}
return
}
// Returns encoded bytes for primitive values.
// These bytes are used for both value hashes as well
// as hash key bytes.
func (tv *TypedValue) PrimitiveBytes() (data []byte) {
switch bt := baseOf(tv.T); bt {
case BoolType:
if tv.GetBool() {
return []byte{0x01}
} else {
return []byte{0x00}
}
case StringType:
return []byte(tv.GetString())
case Int8Type:
return []byte{uint8(tv.GetInt8())}
case Int16Type:
data = make([]byte, 2)
binary.LittleEndian.PutUint16(
data, uint16(tv.GetInt16()))
return data
case Int32Type:
data = make([]byte, 4)
binary.LittleEndian.PutUint32(
data, uint32(tv.GetInt32()))
return data
case IntType, Int64Type:
data = make([]byte, 8)
binary.LittleEndian.PutUint64(
data, uint64(tv.GetInt()))
return data
case Uint8Type:
return []byte{uint8(tv.GetUint8())}
case Uint16Type:
data = make([]byte, 2)
binary.LittleEndian.PutUint16(
data, uint16(tv.GetUint16()))
return data
case Uint32Type:
data = make([]byte, 4)
binary.LittleEndian.PutUint32(
data, uint32(tv.GetUint32()))
return data
case UintType, Uint64Type:
data = make([]byte, 8)
binary.LittleEndian.PutUint64(
data, uint64(tv.GetUint()))
return data
case BigintType:
return tv.V.(BigintValue).V.Bytes()
default:
panic(fmt.Sprintf(
"unexpected primitive value type: %s",
bt.String()))
}
}
// Setting IntValue to Value is slow, and creates
// a heap allocation. So N exists as a hack to keep
// values stored without interfaces..
func (tv *TypedValue) SetBool(b bool) {
if debug {
if tv.T.Kind() != BoolKind || isNative(tv.T) {
panic(fmt.Sprintf(
"TypedValue.SetBool() on type %s",
tv.T.String()))