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After some fiddling, it turns out that the use of name="[name]" is the apparent problem as swapping it out for ordinals allowed the mod to function correctly (at least on my end: still waiting on confirmation for close the issue):
@ModifyVariable(method = "internalOnSlotClick", at = @At("STORE"), ordinal = 5)
private int modifyItemStack2(int stackMaxCount, @Local Slot slot, @Local(ordinal=0) ItemStack stack )
So to me, it appears that this mixin feature appears to be non-functional in FL 0.16.0.
The text was updated successfully, but these errors were encountered:
Well, if that's the intended limitations of the code, I guess I'll have to live wit it not working. Tho it's weird that it worked perfectly well for me in v0.15.11.
So, I was building a mod for 0.15.11 and someone slides into my issues section that it won't compile on FL 0.16.0..
Initial diagnosis is that this method is the problem:
After some fiddling, it turns out that the use of
name="[name]"
is the apparent problem as swapping it out for ordinals allowed the mod to function correctly (at least on my end: still waiting on confirmation for close the issue):So to me, it appears that this mixin feature appears to be non-functional in FL 0.16.0.
The text was updated successfully, but these errors were encountered: