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server.py
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server.py
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# Copyright (C) 2013-2018 Jean-Francois Romang ([email protected])
# Shivkumar Shivaji ()
# Jürgen Précour ([email protected])
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import datetime
import threading
import logging
from collections import OrderedDict
import chess
import chess.pgn as pgn
import tornado.web
import tornado.wsgi
from tornado.ioloop import IOLoop
from tornado.websocket import WebSocketHandler
from utilities import Observable, DisplayMsg, hms_time, RepeatedTimer
from web.picoweb import picoweb as pw
from dgt.api import Event, Message
from dgt.util import PlayMode, Mode, ClockSide
from dgt.iface import DgtIface
from dgt.translate import DgtTranslate
from dgt.board import DgtBoard
# This needs to be reworked to be session based (probably by token)
# Otherwise multiple clients behind a NAT can all play as the 'player'
client_ips = []
class ServerRequestHandler(tornado.web.RequestHandler):
def initialize(self, shared=None):
self.shared = shared
def data_received(self, chunk):
pass
class ChannelHandler(ServerRequestHandler):
def process_console_command(self, raw):
cmd = raw.lower()
try:
# Here starts the simulation of a dgt-board!
# Let the user send events like the board would do
if cmd.startswith('fen:'):
fen = raw.split(':')[1].strip()
# dgt board only sends the basic fen => be sure it's same no matter what fen the user entered
fen = fen.split(' ')[0]
bit_board = chess.Board() # valid the fen
bit_board.set_board_fen(fen)
Observable.fire(Event.KEYBOARD_FEN(fen=fen))
# end simulation code
elif cmd.startswith('go'):
if 'last_dgt_move_msg' in self.shared:
fen = self.shared['last_dgt_move_msg']['fen'].split(' ')[0]
Observable.fire(Event.KEYBOARD_FEN(fen=fen))
else:
# Event.KEYBOARD_MOVE tranfers "move" to "fen" and then continues with "Message.DGT_FEN"
move = chess.Move.from_uci(cmd)
Observable.fire(Event.KEYBOARD_MOVE(move=move))
except (ValueError, IndexError):
logging.warning('Invalid user input [%s]', raw)
def post(self):
action = self.get_argument('action')
if action == 'broadcast':
fen = self.get_argument('fen')
pgn_str = self.get_argument('pgn')
result = {'event': 'Broadcast', 'msg': 'Position from Spectators!', 'pgn': pgn_str, 'fen': fen}
EventHandler.write_to_clients(result)
elif action == 'move':
move = chess.Move.from_uci(self.get_argument('source') + self.get_argument('target'))
Observable.fire(Event.REMOTE_MOVE(move=move, fen=self.get_argument('fen')))
elif action == 'clockbutton':
Observable.fire(Event.KEYBOARD_BUTTON(button=self.get_argument('button'), dev='web'))
elif action == 'room':
inside = self.get_argument('room') == 'inside'
Observable.fire(Event.REMOTE_ROOM(inside=inside))
elif action == 'command':
self.process_console_command(self.get_argument('command'))
class EventHandler(WebSocketHandler):
clients = set()
def initialize(self, shared=None):
self.shared = shared
def on_message(self, message):
pass
def data_received(self, chunk):
pass
def real_ip(self):
x_real_ip = self.request.headers.get('X-Real-IP')
real_ip = x_real_ip if x_real_ip else self.request.remote_ip
return real_ip
def open(self):
EventHandler.clients.add(self)
client_ips.append(self.real_ip())
def on_close(self):
EventHandler.clients.remove(self)
client_ips.remove(self.real_ip())
@classmethod
def write_to_clients(cls, msg):
for client in cls.clients:
client.write_message(msg)
class DGTHandler(ServerRequestHandler):
def get(self, *args, **kwargs):
action = self.get_argument('action')
if action == 'get_last_move':
if 'last_dgt_move_msg' in self.shared:
self.write(self.shared['last_dgt_move_msg'])
class InfoHandler(ServerRequestHandler):
def get(self, *args, **kwargs):
action = self.get_argument('action')
if action == 'get_system_info':
if 'system_info' in self.shared:
self.write(self.shared['system_info'])
if action == 'get_ip_info':
if 'ip_info' in self.shared:
self.write(self.shared['ip_info'])
if action == 'get_headers':
if 'headers' in self.shared:
self.write(self.shared['headers'])
if action == 'get_clock_text':
if 'clock_text' in self.shared:
self.write(self.shared['clock_text'])
class ChessBoardHandler(ServerRequestHandler):
def get(self):
self.render('web/picoweb/templates/clock.html')
class WebServer(threading.Thread):
def __init__(self, port: int, dgtboard: DgtBoard):
shared = {}
WebDisplay(shared).start()
WebVr(shared, dgtboard).start()
super(WebServer, self).__init__()
wsgi_app = tornado.wsgi.WSGIContainer(pw)
application = tornado.web.Application([
(r'/', ChessBoardHandler, dict(shared=shared)),
(r'/event', EventHandler, dict(shared=shared)),
(r'/dgt', DGTHandler, dict(shared=shared)),
(r'/info', InfoHandler, dict(shared=shared)),
(r'/channel', ChannelHandler, dict(shared=shared)),
(r'.*', tornado.web.FallbackHandler, {'fallback': wsgi_app})
])
application.listen(port)
def run(self):
"""Call by threading.Thread start() function."""
logging.info('evt_queue ready')
IOLoop.instance().start()
class WebVr(DgtIface):
"""Handle the web (clock) communication."""
def __init__(self, shared, dgtboard: DgtBoard):
super(WebVr, self).__init__(dgtboard)
self.shared = shared
self.virtual_timer = None
self.enable_dgtpi = dgtboard.is_pi
sub = 2 if dgtboard.is_pi else 0
DisplayMsg.show(Message.DGT_CLOCK_VERSION(main=2, sub=sub, dev='web', text=None))
self.clock_show_time = True
# keep the last time to find out errorous DGT_MSG_BWTIME messages (error: current time > last time)
self.r_time = 3600 * 10 # max value cause 10h cant be reached by clock
self.l_time = 3600 * 10 # max value cause 10h cant be reached by clock
def _create_clock_text(self):
if 'clock_text' not in self.shared:
self.shared['clock_text'] = {}
def _runclock(self):
if self.side_running == ClockSide.LEFT:
time_left = self.l_time - 1
if time_left <= 0:
logging.info('negative/zero time left: %s', time_left)
self.virtual_timer.stop()
time_left = 0
self.l_time = time_left
if self.side_running == ClockSide.RIGHT:
time_right = self.r_time - 1
if time_right <= 0:
logging.info('negative/zero time right: %s', time_right)
self.virtual_timer.stop()
time_right = 0
self.r_time = time_right
logging.info('(web) clock new time received l:%s r:%s', hms_time(self.l_time), hms_time(self.r_time))
DisplayMsg.show(Message.DGT_CLOCK_TIME(time_left=self.l_time, time_right=self.r_time, connect=True, dev='web'))
self._display_time(self.l_time, self.r_time)
def _display_time(self, time_left: int, time_right: int):
if time_left >= 3600 * 10 or time_right >= 3600 * 10:
logging.debug('time values not set - abort function')
elif self.clock_show_time:
l_hms = hms_time(time_left)
r_hms = hms_time(time_right)
text_l = '{}:{:02d}.{:02d}'.format(l_hms[0], l_hms[1], l_hms[2])
text_r = '{}:{:02d}.{:02d}'.format(r_hms[0], r_hms[1], r_hms[2])
icon_d = 'fa-caret-right' if self.side_running == ClockSide.RIGHT else 'fa-caret-left'
if self.side_running == ClockSide.NONE:
icon_d = 'fa-sort'
text = text_l + ' <i class="fa ' + icon_d + '"></i> ' + text_r
self._create_clock_text()
self.shared['clock_text'] = text
result = {'event': 'Clock', 'msg': text}
EventHandler.write_to_clients(result)
def display_move_on_clock(self, message):
"""Display a move on the web clock."""
is_new_rev2 = self.dgtboard.is_revelation and self.dgtboard.enable_revelation_pi
if self.enable_dgt3000 or is_new_rev2 or self.enable_dgtpi:
bit_board, text = self.get_san(message, not self.enable_dgtpi)
points = '...' if message.side == ClockSide.RIGHT else '.'
if self.enable_dgtpi:
text = '{:3d}{:s}{:s}'.format(bit_board.fullmove_number, points, text)
else:
text = '{:2d}{:s}{:s}'.format(bit_board.fullmove_number % 100, points, text)
else:
text = message.move.uci()
if message.side == ClockSide.RIGHT:
text = text[:2].rjust(3) + text[2:].rjust(3)
else:
text = text[:2].ljust(3) + text[2:].ljust(3)
if self.get_name() not in message.devs:
logging.debug('ignored %s - devs: %s', text, message.devs)
return True
self.clock_show_time = False
self._create_clock_text()
logging.debug('[%s]', text)
self.shared['clock_text'] = text
result = {'event': 'Clock', 'msg': text}
DisplayMsg.show(Message.DISPLAY_TEXT(text=result))
EventHandler.write_to_clients(result)
return True
def display_text_on_clock(self, message):
"""Display a text on the web clock."""
is_new_rev2 = self.dgtboard.is_revelation and self.dgtboard.enable_revelation_pi
if self.enable_dgtpi or is_new_rev2:
text = message.l
else:
text = message.m if self.enable_dgt3000 else message.s
if self.get_name() not in message.devs:
logging.debug('ignored %s - devs: %s', text, message.devs)
return True
self.clock_show_time = False
self._create_clock_text()
logging.debug('[%s]', text)
self.shared['clock_text'] = text
result = {'event': 'Clock', 'msg': text}
EventHandler.write_to_clients(result)
DisplayMsg.show(Message.DISPLAY_TEXT(text=result))
return True
def display_time_on_clock(self, message):
"""Display the time on the web clock."""
if self.get_name() not in message.devs:
logging.debug('ignored endText - devs: %s', message.devs)
return True
if self.side_running != ClockSide.NONE or message.force:
self.clock_show_time = True
self._display_time(self.l_time, self.r_time)
else:
logging.debug('(web) clock isnt running - no need for endText')
return True
def stop_clock(self, devs: set):
"""Stop the time on the web clock."""
if self.get_name() not in devs:
logging.debug('ignored stopClock - devs: %s', devs)
return True
if self.virtual_timer:
self.virtual_timer.stop()
return self._resume_clock(ClockSide.NONE)
def _resume_clock(self, side: ClockSide):
self.side_running = side
return True
def start_clock(self, side: ClockSide, devs: set):
"""Start the time on the web clock."""
if self.get_name() not in devs:
logging.debug('ignored startClock - devs: %s', devs)
return True
if self.virtual_timer and self.virtual_timer.is_running():
self.virtual_timer.stop()
if side != ClockSide.NONE:
self.virtual_timer = RepeatedTimer(1, self._runclock)
self.virtual_timer.start()
self._resume_clock(side)
self.clock_show_time = True
self._display_time(self.l_time, self.r_time)
return True
def set_clock(self, time_left: int, time_right: int, devs: set):
"""Start the time on the web clock."""
if self.get_name() not in devs:
logging.debug('ignored setClock - devs: %s', devs)
return True
self.l_time = time_left
self.r_time = time_right
return True
def light_squares_on_revelation(self, uci_move):
"""Light the rev2 squares."""
result = {'event': 'Light', 'move': uci_move}
EventHandler.write_to_clients(result)
return True
def clear_light_on_revelation(self):
"""Clear all leds from rev2."""
result = {'event': 'Clear'}
EventHandler.write_to_clients(result)
return True
def get_name(self):
"""Return name."""
return 'web'
def _create_task(self, msg):
IOLoop.instance().add_callback(callback=lambda: self._process_message(msg))
class WebDisplay(DisplayMsg, threading.Thread):
def __init__(self, shared):
super(WebDisplay, self).__init__()
self.shared = shared
self.starttime = datetime.datetime.now().strftime('%H:%M:%S')
def _create_game_info(self):
if 'game_info' not in self.shared:
self.shared['game_info'] = {}
def _create_system_info(self):
if 'system_info' not in self.shared:
self.shared['system_info'] = {}
def _create_headers(self):
if 'headers' not in self.shared:
self.shared['headers'] = OrderedDict()
def _build_game_header(self, pgn_game: chess.pgn.Game):
# pgn_game.headers['Result'] = '*'
pgn_game.headers['Event'] = 'PicoChess game'
pgn_game.headers['Site'] = 'picochess.org'
pgn_game.headers['Date'] = datetime.datetime.today().strftime('%Y.%m.%d')
pgn_game.headers['Round'] = '?'
pgn_game.headers['White'] = '?'
pgn_game.headers['Black'] = '?'
user_name = 'User'
engine_name = 'Picochess'
user_elo = '-'
comp_elo = 2500
if 'system_info' in self.shared:
if 'user_name' in self.shared['system_info']:
user_name = self.shared['system_info']['user_name']
if 'engine_name' in self.shared['system_info']:
engine_name = self.shared['system_info']['engine_name']
if 'user_elo' in self.shared['system_info']:
user_elo = self.shared['system_info']['user_elo']
if 'engine_elo' in self.shared['system_info']:
comp_elo = self.shared['system_info']['engine_elo']
if 'game_info' in self.shared:
if 'level_text' in self.shared['game_info']:
engine_level = ' ({0})'.format(self.shared['game_info']['level_text'].m)
else:
engine_level = ''
if 'level_name' in self.shared['game_info']:
level_name = self.shared['game_info']['level_name']
if level_name.startswith('Elo@'):
comp_elo = int(level_name[4:])
engine_level = ''
if 'play_mode' in self.shared['game_info']:
if self.shared['game_info']['play_mode'] == PlayMode.USER_WHITE:
pgn_game.headers['White'] = user_name
pgn_game.headers['Black'] = engine_name + engine_level
pgn_game.headers['WhiteElo'] = user_elo
pgn_game.headers['BlackElo'] = comp_elo
else:
pgn_game.headers['White'] = engine_name + engine_level
pgn_game.headers['Black'] = user_name
pgn_game.headers['WhiteElo'] = comp_elo
pgn_game.headers['BlackElo'] = user_elo
if 'ip_info' in self.shared:
if 'location' in self.shared['ip_info']:
pgn_game.headers['Site'] = self.shared['ip_info']['location']
pgn_game.headers['Time'] = self.starttime
def task(self, message):
def _oldstyle_fen(game: chess.Board):
builder = []
builder.append(game.board_fen())
builder.append('w' if game.turn == chess.WHITE else 'b')
builder.append(game.castling_xfen())
builder.append(chess.SQUARE_NAMES[game.ep_square] if game.ep_square else '-')
builder.append(str(game.halfmove_clock))
builder.append(str(game.fullmove_number))
return ' '.join(builder)
def _build_headers():
self._create_headers()
pgn_game = pgn.Game()
self._build_game_header(pgn_game)
self.shared['headers'].update(pgn_game.headers)
def _send_headers():
EventHandler.write_to_clients({'event': 'Header', 'headers': self.shared['headers']})
def _send_title():
EventHandler.write_to_clients({'event': 'Title', 'ip_info': self.shared['ip_info']})
def _transfer(game: chess.Board):
pgn_game = pgn.Game().from_board(game)
self._build_game_header(pgn_game)
self.shared['headers'] = pgn_game.headers
return pgn_game.accept(pgn.StringExporter(headers=True, comments=False, variations=False))
def peek_uci(game: chess.Board):
"""Return last move in uci format."""
try:
return game.peek().uci()
except IndexError:
return chess.Move.null().uci()
if False: # switch-case
pass
elif isinstance(message, Message.START_NEW_GAME):
self.starttime = datetime.datetime.now().strftime('%H:%M:%S')
pgn_str = _transfer(message.game)
fen = message.game.fen()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Game', 'move': '0000', 'play': 'newgame'}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
_send_headers() # don't need _build_headers()
elif isinstance(message, Message.IP_INFO):
self.shared['ip_info'] = message.info
_build_headers()
_send_headers()
_send_title()
elif isinstance(message, Message.SYSTEM_INFO):
self.shared['system_info'] = message.info
self.shared['system_info']['old_engine'] = self.shared['system_info']['engine_name']
_build_headers()
_send_headers()
elif isinstance(message, Message.ENGINE_STARTUP):
for index in range(0, len(message.installed_engines)):
eng = message.installed_engines[index]
if eng['file'] == message.file:
self.shared['system_info']['engine_elo'] = eng['elo']
break
_build_headers()
_send_headers()
elif isinstance(message, Message.ENGINE_READY):
self._create_system_info()
self.shared['system_info']['old_engine'] = self.shared['system_info']['engine_name'] = message.engine_name
self.shared['system_info']['engine_elo'] = message.eng['elo']
if not message.has_levels:
if 'level_text' in self.shared['game_info']:
del self.shared['game_info']['level_text']
if 'level_name' in self.shared['game_info']:
del self.shared['game_info']['level_name']
_build_headers()
_send_headers()
elif isinstance(message, Message.STARTUP_INFO):
self.shared['game_info'] = message.info.copy()
# change book_index to book_text
books = message.info['books']
book_index = message.info['book_index']
self.shared['game_info']['book_text'] = books[book_index]['text']
del self.shared['game_info']['book_index']
if message.info['level_text'] is None:
del self.shared['game_info']['level_text']
if message.info['level_name'] is None:
del self.shared['game_info']['level_name']
elif isinstance(message, Message.OPENING_BOOK):
self._create_game_info()
self.shared['game_info']['book_text'] = message.book_text
elif isinstance(message, Message.INTERACTION_MODE):
self._create_game_info()
self.shared['game_info']['interaction_mode'] = message.mode
if self.shared['game_info']['interaction_mode'] == Mode.REMOTE:
self.shared['system_info']['engine_name'] = 'Remote Player'
else:
self.shared['system_info']['engine_name'] = self.shared['system_info']['old_engine']
_build_headers()
_send_headers()
elif isinstance(message, Message.PLAY_MODE):
self._create_game_info()
self.shared['game_info']['play_mode'] = message.play_mode
_build_headers()
_send_headers()
elif isinstance(message, Message.TIME_CONTROL):
self._create_game_info()
self.shared['game_info']['time_text'] = message.time_text
self.shared['game_info']['tc_init'] = message.tc_init
elif isinstance(message, Message.LEVEL):
self._create_game_info()
self.shared['game_info']['level_text'] = message.level_text
self.shared['game_info']['level_name'] = message.level_name
_build_headers()
_send_headers()
elif isinstance(message, Message.DGT_NO_CLOCK_ERROR):
# result = {'event': 'Status', 'msg': 'Error clock'}
# EventHandler.write_to_clients(result)
pass
elif isinstance(message, Message.DGT_CLOCK_VERSION):
if message.dev == 'ser':
attached = 'serial'
elif message.dev == 'i2c':
attached = 'i2c-pi'
else:
attached = 'server'
result = {'event': 'Status', 'msg': 'Ok clock ' + attached}
EventHandler.write_to_clients(result)
elif isinstance(message, Message.COMPUTER_MOVE):
game_copy = message.game.copy()
game_copy.push(message.move)
pgn_str = _transfer(game_copy)
fen = _oldstyle_fen(game_copy)
mov = message.move.uci()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Fen', 'move': mov, 'play': 'computer'}
self.shared['last_dgt_move_msg'] = result # not send => keep it for COMPUTER_MOVE_DONE
elif isinstance(message, Message.COMPUTER_MOVE_DONE):
result = self.shared['last_dgt_move_msg']
EventHandler.write_to_clients(result)
elif isinstance(message, Message.USER_MOVE_DONE):
pgn_str = _transfer(message.game)
fen = _oldstyle_fen(message.game)
mov = message.move.uci()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Fen', 'move': mov, 'play': 'user'}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
elif isinstance(message, Message.REVIEW_MOVE_DONE):
pgn_str = _transfer(message.game)
fen = _oldstyle_fen(message.game)
mov = message.move.uci()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Fen', 'move': mov, 'play': 'review'}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
elif isinstance(message, Message.ALTERNATIVE_MOVE):
pgn_str = _transfer(message.game)
fen = _oldstyle_fen(message.game)
mov = peek_uci(message.game)
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Fen', 'move': mov, 'play': 'reload'}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
elif isinstance(message, Message.SWITCH_SIDES):
pgn_str = _transfer(message.game)
fen = _oldstyle_fen(message.game)
mov = message.move.uci()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Fen', 'move': mov, 'play': 'reload'}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
elif isinstance(message, Message.TAKE_BACK):
pgn_str = _transfer(message.game)
fen = _oldstyle_fen(message.game)
mov = peek_uci(message.game)
result = {'pgn': pgn_str, 'fen': fen, 'event': 'Fen', 'move': mov, 'play': 'reload'}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
elif isinstance(message, Message.GAME_ENDS):
pass
else: # Default
pass
def _create_task(self, msg):
IOLoop.instance().add_callback(callback=lambda: self.task(msg))
def run(self):
"""Call by threading.Thread start() function."""
logging.info('msg_queue ready')
while True:
# Check if we have something to display
message = self.msg_queue.get()
self._create_task(message)