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Dragon Quest IV crashes after resetting via in-game menu #1735

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andreltrigo opened this issue Sep 19, 2024 · 0 comments
Open
1 of 9 tasks

Dragon Quest IV crashes after resetting via in-game menu #1735

andreltrigo opened this issue Sep 19, 2024 · 0 comments

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@andreltrigo
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Game Console(s) used

  • Nintendo DS
  • Nintendo DS Lite
  • Nintendo DSi
  • Nintendo DSi XL/LL
  • Nintendo 3DS
  • Nintendo 3DS XL/LL
  • New Nintendo 3DS XL/LL
  • Nintendo 2DS
  • New Nintendo 2DS XL/LL

Launch Method

Launched via SD card with TWiLightMenu++ v27.8.0.

Version used

Release v2.0.0

Game tested/used/applicable

Dragon Quest IV - Chapters of the Chosen (USA) (En,Fr,Es).nds
MD5: a850803f31d480290902f51e70c11922
SHA-1: b9132b77597bfeb8f4162b4ee51d87b4f92edc41

Expected Behavior

Character is controllable after loading a saved game.

Actual Behavior

Game crashes with a data abort immediately after gaining control of the character.

screenshot01

Steps to reproduce

  1. Launch game
  2. Load a saved game
  3. Reset via in-game menu
  4. Load a saved game again
  5. Advance until character is controllable

I attached my save file, but the crash also happens with a fresh one after creating a new character and following the steps above.

nds-bootstrap.ini

[NDS-BOOTSTRAP]
DEBUG = 0
LOGGING = 1
B4DS_MODE = 0
ROMREAD_LED = 0
DMA_ROMREAD_LED = -1
PRECISE_VOLUME_CONTROL = 0
SDNAND = 0
MACRO_MODE = 0
SLEEP_MODE = 1
SOUND_FREQ = 0
CONSOLE_MODEL = 2
HOTKEY = 284
USE_ROM_REGION = 1
NDS_PATH = sd:/roms/nds/Dragon Quest IV - Chapters of the Chosen (USA) (En,Fr,Es).nds
SAV_PATH = sd:/roms/nds/saves/Dragon Quest IV - Chapters of the Chosen (USA) (En,Fr,Es).sav
RAM_DRIVE_PATH = sd:/null.img
GUI_LANGUAGE = en
LANGUAGE = -1
REGION = -1
DSI_MODE = 1
CARD_READ_DMA = 1
BOOST_CPU = 0
BOOST_VRAM = 0
ASYNC_CARD_READ = 0
DONOR_SDK_VER = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
FORCE_SLEEP_PATCH = 0

Logs

NDSBTSRP.LOG

Other notes

It seems this issue was introduced with commit 7353bcb. The previous commit 433658c works as expected.

Will you be available for future issues and/or replies?

Yes

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