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Making a field more expensive, if it is ready to harvest #8

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Malaras opened this issue Sep 7, 2022 · 1 comment
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Making a field more expensive, if it is ready to harvest #8

Malaras opened this issue Sep 7, 2022 · 1 comment

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@Malaras
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Malaras commented Sep 7, 2022

Would love This!

@BigFood2307
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I am thinking of this, but I have to get much better at lua and FS modding specifically to do it. Have not seen a super easy way to check to status of a field/farmland.
Closing this, since it is a Duplicate of #5

@BigFood2307 BigFood2307 closed this as not planned Won't fix, can't repro, duplicate, stale Jul 26, 2023
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