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YUVPlayerDlg.cpp
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YUVPlayerDlg.cpp
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// YUVPlayerDlg.cpp : 实现文件
//
#include "stdafx.h"
#include "YUVPlayer.h"
#include "YUVPlayerDlg.h"
#include "YuvTransform.h"
#include "afxdialogex.h"
#include "yuv2rgb.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
BOOL CYUVPlayerDlg::m_fPause = FALSE;
BOOL CYUVPlayerDlg::m_fEnd = FALSE;
BOOL CYUVPlayerDlg::m_fPlay = TRUE;
UINT Play(LPVOID pParam);
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialogEx
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
public:
virtual BOOL OnInitDialog();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
private:
RECT m_pRectLink;
};
CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
ON_WM_LBUTTONDOWN()
ON_WM_MOUSEMOVE()
END_MESSAGE_MAP()
// CYUVPlayerDlg 对话框
BOOL CAboutDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// TODO: 在此添加额外的初始化
GetDlgItem(IDC_STATIC_WEB)->GetWindowRect(&m_pRectLink);
ScreenToClient(&m_pRectLink);
return TRUE; // return TRUE unless you set the focus to a control
// 异常: OCX 属性页应返回 FALSE
}
void CAboutDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
CString strLink;
if (point.x > m_pRectLink.left && point.x < m_pRectLink.right && point.y < m_pRectLink.bottom && point.y > m_pRectLink.top)
{
if (nFlags == MK_LBUTTON)
{
GetDlgItem(IDC_STATIC_WEB)->GetWindowText(strLink);
ShellExecute(NULL, NULL, strLink, NULL, NULL, SW_NORMAL);
}
}
CDialogEx::OnLButtonDown(nFlags, point);
}
void CAboutDlg::OnMouseMove(UINT nFlags, CPoint point)
{
if (point.x > m_pRectLink.left && point.x < m_pRectLink.right && point.y < m_pRectLink.bottom && point.y > m_pRectLink.top)
{
//变成手形
HCURSOR hCursor;
hCursor = ::LoadCursor (NULL, IDC_HAND);
::SetCursor(hCursor);
}
CDialogEx::OnMouseMove(nFlags, point);
}
CYUVPlayerDlg::CYUVPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialogEx(CYUVPlayerDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pSettingDlg = NULL;
m_fInit = FALSE;
// just in case
m_nWidth = 176;
m_nHeight = 144;
m_nFps = 30;
m_nYuvFormat = 0;
m_fLoop = FALSE;
m_pbYuvData = NULL;
m_pbBmpData = NULL;
m_pWinThread = NULL;
m_nTotalFrame = m_nCurrentFrame = 0;
}
CYUVPlayerDlg::~CYUVPlayerDlg()
{
if (m_pSettingDlg != NULL)
{
delete m_pSettingDlg;
m_pSettingDlg = NULL;
}
if (m_pbYuvData != NULL)
{
delete[] m_pbYuvData;
m_pbYuvData = NULL;
}
if (m_pbBmpData != NULL)
{
delete[] m_pbBmpData;
m_pbBmpData = NULL;
}
}
void CYUVPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
DDX_Control(pDX, IDC_BUTTON_FIRST, m_bFirstFrame);
DDX_Control(pDX, IDC_BUTTON_LAST, m_bLastFrame);
DDX_Control(pDX, IDC_BUTTON_NEXT, m_bNextFrame);
DDX_Control(pDX, IDC_BUTTON_OPEN, m_bOpenFile);
DDX_Control(pDX, IDC_BUTTON_PLAY, m_bPlay);
DDX_Control(pDX, IDC_BUTTON_PREV, m_bPrevFrame);
DDX_Control(pDX, IDC_BUTTON_SAVE, m_bSaveFrame);
DDX_Control(pDX, IDC_BUTTON_SET, m_bSetting);
DDX_Control(pDX, IDC_BUTTON_STOP, m_bStop);
DDX_Control(pDX, IDC_SLIDER1, m_slProgress);
}
BEGIN_MESSAGE_MAP(CYUVPlayerDlg, CDialogEx)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_CTLCOLOR()
ON_BN_CLICKED(IDC_BUTTON_SET, &CYUVPlayerDlg::OnBnClickedButtonSet)
ON_BN_CLICKED(IDC_BUTTON_OPEN, &CYUVPlayerDlg::OnBnClickedButtonOpen)
ON_BN_CLICKED(IDC_BUTTON_SAVE, &CYUVPlayerDlg::OnBnClickedButtonSave)
ON_BN_CLICKED(IDC_BUTTON_PLAY, &CYUVPlayerDlg::OnBnClickedButtonPlay)
ON_WM_NCHITTEST()
ON_WM_CONTEXTMENU()
ON_COMMAND(ID_FILE_OPEN, &CYUVPlayerDlg::OnFileOpen)
ON_COMMAND(ID_FILE_SAVEFRAME, &CYUVPlayerDlg::OnFileSave)
ON_COMMAND(ID_FILE_EXIT, &CYUVPlayerDlg::OnFileExit)
ON_COMMAND(ID_PLAYING_PLAY, &CYUVPlayerDlg::OnPlayingPlay)
ON_COMMAND(ID_PLAYING_SETTING, &CYUVPlayerDlg::OnPlayingSetting)
ON_COMMAND(ID_PLAYING_STOP, &CYUVPlayerDlg::OnPlayingStop)
ON_COMMAND(ID_HELP_HELP, &CYUVPlayerDlg::OnHelpHelp)
ON_COMMAND(ID_HELP_ABOUT, &CYUVPlayerDlg::OnHelpAbout)
ON_COMMAND(ID_R_OPEN, &CYUVPlayerDlg::OnROpen)
ON_COMMAND(ID_R_SETTING, &CYUVPlayerDlg::OnRSetting)
ON_COMMAND(ID_R_EXIT, &CYUVPlayerDlg::OnRExit)
ON_BN_CLICKED(IDC_BUTTON_STOP, &CYUVPlayerDlg::OnBnClickedButtonStop)
ON_BN_CLICKED(IDC_BUTTON_PREV, &CYUVPlayerDlg::OnBnClickedButtonPrev)
ON_BN_CLICKED(IDC_BUTTON_NEXT, &CYUVPlayerDlg::OnBnClickedButtonNext)
ON_BN_CLICKED(IDC_BUTTON_FIRST, &CYUVPlayerDlg::OnBnClickedButtonFirst)
ON_BN_CLICKED(IDC_BUTTON_LAST, &CYUVPlayerDlg::OnBnClickedButtonLast)
ON_WM_SIZE()
ON_WM_SIZING()
ON_WM_DROPFILES()
ON_COMMAND(ID_HELP_TRANSFORM, &CYUVPlayerDlg::OnHelpTransform)
ON_WM_HSCROLL()
ON_WM_TIMER()
END_MESSAGE_MAP()
// CYUVPlayerDlg 消息处理程序
BOOL CYUVPlayerDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// 将“关于...”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
BOOL bNameValid;
CString strAboutMenu;
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
ASSERT(bNameValid);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
//ShowWindow(SW_MINIMIZE); // 不要最小化窗口
// 初始化 设置 对话框
if (m_pSettingDlg == NULL)
{
m_pSettingDlg = new CSettingDlg();
m_pSettingDlg->Create(IDD_DIALOG_SETTING, this);
m_pSettingDlg->SetParentWnd(this);
// 将子窗口的值传递给本窗口
m_pSettingDlg->SetParametersToParentWnd(m_nWidth, m_nHeight, m_nFps, m_nYuvFormat, m_fLoop);
}
// 各类按钮ID
m_nStartX[0][0] = IDC_STATIC_FRAMECNT;
m_nStartX[0][1] = IDC_SLIDER1;
m_nStartX[0][2] = IDC_BUTTON_OPEN;
m_nStartX[0][3] = IDC_BUTTON_SAVE;
m_nStartX[0][4] = IDC_BUTTON_PLAY;
m_nStartX[0][5] = IDC_BUTTON_STOP;
m_nStartX[0][6] = IDC_BUTTON_PREV;
m_nStartX[0][7] = IDC_BUTTON_NEXT;
m_nStartX[0][8] = IDC_BUTTON_FIRST;
m_nStartX[0][9] = IDC_BUTTON_LAST;
m_nStartX[0][10] = IDC_BUTTON_SET;
CRect rect;
for (int i = 0; i < 10; i++)
{
GetDlgItem(m_nStartX[0][i])->GetWindowRect(rect);
ScreenToClient(rect);
m_nStartX[1][i] = rect.left;
}
// 贴图
m_bOpenFile.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_OPEN)));
m_bSaveFrame.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_SAVE)));
m_bSaveFrame.EnableWindow(FALSE);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_bPlay.EnableWindow(FALSE);
m_bStop.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_STOP)));
m_bStop.EnableWindow(FALSE);
m_bPrevFrame.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PREV)));
m_bPrevFrame.EnableWindow(FALSE);
m_bNextFrame.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_NEXT)));
m_bNextFrame.EnableWindow(FALSE);
m_bFirstFrame.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_FIRST)));
m_bFirstFrame.EnableWindow(FALSE);
m_bLastFrame.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_LAST)));
m_bLastFrame.EnableWindow(FALSE);
m_bSetting.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_SETTING)));
m_slProgress.EnableWindow(FALSE);
m_fInit = TRUE;
m_fShowBlack = TRUE;
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void CYUVPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialogEx::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CYUVPlayerDlg::OnPaint()
{
//picture控件背景色为黑色
if (m_fShowBlack)
{
CRect rtTop;
CStatic *pWnd = (CStatic*)GetDlgItem(IDC_VIDEO);
CDC *cDc = pWnd->GetDC();
pWnd->GetClientRect(&rtTop);
cDc->FillSolidRect(rtTop.left, rtTop.top, rtTop.Width(), rtTop.Height(),RGB(0,0,0));
Invalidate(FALSE);
}
ShowPicture((BYTE *)m_pbBmpData, m_nBmpSize);
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialogEx::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CYUVPlayerDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CYUVPlayerDlg::ShowSettingWindow()
{
// 非模态对话框
if (m_pSettingDlg == NULL)
{
m_pSettingDlg = new CSettingDlg();
m_pSettingDlg->Create(IDD_DIALOG_SETTING, this);
}
m_pSettingDlg->ShowWindow(SW_SHOW);
}
// -------------------------------------------------------
// 实现非标题也可用鼠标拖动
LRESULT CYUVPlayerDlg::OnNcHitTest(CPoint point)
{
UINT nHitTest = CDialogEx::OnNcHitTest(point);
if ((nHitTest == HTCLIENT) && (::GetAsyncKeyState (MK_LBUTTON) < 0))
nHitTest = HTCAPTION;
return nHitTest;
//return CDialogEx::OnNcHitTest(point); // not this....
}
// 右键菜单
void CYUVPlayerDlg::OnContextMenu(CWnd* pWnd, CPoint point)
{
// TODO: Add your message handler code here
CMenu popMenu;
CMenu *pPopup;
popMenu.LoadMenu(IDR_MENU2);
pPopup=popMenu.GetSubMenu(0);
pPopup->EnableMenuItem(ID_R_OPEN, MF_BYCOMMAND|MF_ENABLED);
pPopup->EnableMenuItem(ID_R_SETTING, MF_BYCOMMAND|MF_ENABLED);
pPopup->EnableMenuItem(ID_R_EXIT, MF_BYCOMMAND|MF_ENABLED);
//pPopup->EnableMenuItem(ID_R_SETTING,MF_BYCOMMAND|MF_DISABLED|MF_GRAYED);
pPopup->TrackPopupMenu(TPM_LEFTALIGN|TPM_RIGHTBUTTON, point.x,point.y, this);
pPopup->Detach();
popMenu.DestroyMenu();
}
/////////////////////////////////////////// ------> 标题菜单事件
void CYUVPlayerDlg::OnFileOpen()
{
OnBnClickedButtonOpen();
}
void CYUVPlayerDlg::OnFileSave()
{
OnBnClickedButtonSave();
}
void CYUVPlayerDlg::OnFileExit()
{
OnRExit();
}
void CYUVPlayerDlg::OnPlayingPlay()
{
}
void CYUVPlayerDlg::OnPlayingSetting()
{
ShowSettingWindow();
}
void CYUVPlayerDlg::OnPlayingStop()
{
}
/*
程序可自动通过文件名解析YUV格式及宽高,文件名称需要有YUV格式字符串及分辨率。YUV格式参考设置对话框除Y以外所有的格式。分辨率可用qcif、cif、720p、1080p或直接用宽x高,示例:foo_yuv422_176x144.yuv。
*/
void CYUVPlayerDlg::OnHelpHelp()
{
wchar_t* help = _T("YUV播放器说明:\r\n1、支持常见YUV格式文件播放;\r\n2、支持保存YUV或BMP文件;\r\n3、直接拖拽文件到播放器或通过菜单打开文件;\r\n4、设置框中只有点击Apply或OK方可保存;\r\n\r\n\r\nTrick\r\n程序可自动通过文件名解析YUV格式及宽高,文件名称需要有YUV格式字符串及分辨率。YUV格式参考设置对话框除Y以外所有的格式。分辨率可用qcif、cif、720p、1080p或直接用宽x高,示例:foo_yuv422_176x144.yuv。");
MessageBox((LPCTSTR)help);
}
void CYUVPlayerDlg::OnHelpTransform()
{
CYuvTransform dlg;
dlg.DoModal();
}
void CYUVPlayerDlg::OnHelpAbout()
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
/////////////////////////////////////////// <------ 标题菜单事件
/////////////////////////////////////////// ------> 右键菜单事件
void CYUVPlayerDlg::OnROpen()
{
OnBnClickedButtonOpen();
}
void CYUVPlayerDlg::OnRSetting()
{
ShowSettingWindow();
}
void CYUVPlayerDlg::OnRExit()
{
if (m_pbYuvData != NULL)
{
delete[] m_pbYuvData;
m_pbYuvData = NULL;
}
if (m_pbBmpData != NULL)
{
delete[] m_pbBmpData;
m_pbBmpData = NULL;
}
OnCancel();
}
/////////////////////////////////////////// <------ 右键菜单事件
/////////////////////////////////////////// ------> 单击按钮事件
void CYUVPlayerDlg::OnBnClickedButtonOpen()
{
KillTimer(1);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_fPlay = TRUE;
wchar_t szFilter[] = _T("YUV Files(*.yuv;*.raw)|*.yuv;*.raw|All Files(*.*)|*.*||");
CFileDialog fileDlg(TRUE, _T("YUV"), NULL, OFN_HIDEREADONLY | OFN_NOCHANGEDIR | OFN_FILEMUSTEXIST, szFilter);
fileDlg.GetOFN().lpstrTitle = _T("Open YUV File"); // 标题
if (fileDlg.DoModal() != IDOK)
return;
m_strPathName = fileDlg.GetPathName();
// 显示标题
CString strTemp;
strTemp.Format(_T("%s-%s"), fileDlg.GetFileName(), APP_NAM);
this->SetWindowText(strTemp);
// 找文件名
wchar_t* tmp = wcsrchr(m_strPathName.GetBuffer(), '\\');
char szFilename[256] = {0};
WideCharToMultiByte(CP_ACP, 0, tmp+1, wcslen(tmp+1), szFilename, 256, NULL, NULL);
m_pSettingDlg->ParseFilename(szFilename);
m_pSettingDlg->SetParametersToParentWnd(m_nWidth, m_nHeight, m_nFps, m_nYuvFormat, m_fLoop);
// 显示第一帧
ShowOpenedFrame();
return;
}
void CYUVPlayerDlg::OnBnClickedButtonSave()
{
// 默认yuv
wchar_t szFilter[128] = {0};//_T("YUV Files(*.%s)|*.%s|BMP(*.bmp)|*.bmp|RGB(*.rgb)|*.rgb||");
CFile cFile;
CString strFile;
wchar_t szFileName[128] = {0};
wchar_t szExt[16] = {0};
wchar_t* pExt = _T("yuv");
char* pData = m_pbYuvData;
UINT nSize = m_nYuvSize;
int nType = 0;
KillTimer(1);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_fPlay = TRUE;
// 找文件名
_wsplitpath(m_strPathName, NULL, NULL, szFileName, szExt);
swprintf_s(szFilter, _T("YUV Files(*.%s)|*.%s|BMP(*.bmp)|*.bmp|RGB(*.rgb)|*.rgb||"), &szExt[1], &szExt[1]);
pExt = &szExt[1];
strFile.Format(_T("%s_%d.%s"), szFileName, m_nCurrentFrame, pExt);
CFileDialog fileDlg(FALSE, _T("yuv"), strFile.GetBuffer(), OFN_HIDEREADONLY | OFN_NOCHANGEDIR | OFN_OVERWRITEPROMPT, szFilter);
fileDlg.GetOFN().lpstrTitle = _T("Save Frame");
if (fileDlg.DoModal() != IDOK)
return;
CString strTemp = fileDlg.GetFileExt();
if (!strTemp.Compare(_T("bmp")))
{
//pExt = _T("bmp");
pData = m_pbBmpData;
nSize = m_nBmpSize;
}
unsigned char* pRgbData = NULL;
if (!strTemp.Compare(_T("rgb")))
{
//pExt = _T("bmp");
nSize = m_nBmpSize - 54;
pRgbData = new unsigned char[nSize];
memcpy(pRgbData, m_pbBmpData+54, nSize);
swaprgb(pRgbData, nSize);
pData = (char*)pRgbData;
}
cFile.Open(fileDlg.GetPathName(), CFile::modeWrite|CFile::modeCreate);
cFile.Write(pData, nSize);
cFile.Close();
if (pRgbData != NULL)
{
delete pRgbData;
pRgbData = NULL;
}
}
void CYUVPlayerDlg::OnBnClickedButtonPlay()
{
m_bStop.EnableWindow(TRUE);
if (m_fPlay)
{
SetTimer(1,1000/m_nFps,NULL);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PAUSE)));
m_bStop.EnableWindow(TRUE);
m_fPlay = FALSE;
}
else
{
KillTimer(1);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
if (m_fPause == FALSE)
{
m_bStop.EnableWindow(FALSE);
m_fPlay = TRUE;
}
if (m_fEnd == TRUE)
{
m_bStop.EnableWindow(FALSE);
m_fPlay = TRUE;
}
}
if (m_fPause)
{
SetTimer(1,1000/m_nFps,NULL);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PAUSE)));
m_bStop.EnableWindow(TRUE);
m_fPause = FALSE;
}
if (m_fEnd)
{
SetTimer(1,1000/m_nFps,NULL);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PAUSE)));
m_bStop.EnableWindow(TRUE);
m_nCurrentFrame = 1;
m_fEnd = FALSE;
}
}
void CYUVPlayerDlg::OnTimer(UINT_PTR nIDEvent)
{
m_nCurrentFrame++;
Read(m_nCurrentFrame);
Show();
}
void CYUVPlayerDlg::OnBnClickedButtonStop()
{
m_fPause = TRUE;
KillTimer(1);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_bStop.EnableWindow(FALSE);
OnBnClickedButtonFirst();
}
void CYUVPlayerDlg::OnBnClickedButtonPrev()
{
KillTimer(1);
m_fPlay = TRUE;
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_nCurrentFrame--;
if (m_nCurrentFrame < 1)
{
m_nCurrentFrame = 1;
return;
}
this->Read(m_nCurrentFrame);
this->Show();
}
void CYUVPlayerDlg::OnBnClickedButtonNext()
{
KillTimer(1);
m_fPlay = TRUE;
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_nCurrentFrame++;
if (m_nCurrentFrame >= m_nTotalFrame)
{
m_nCurrentFrame = m_nTotalFrame;
}
this->Read(m_nCurrentFrame);
this->Show();
}
void CYUVPlayerDlg::OnBnClickedButtonFirst()
{
m_nCurrentFrame = 1;
this->Read(m_nCurrentFrame);
this->Show();
}
void CYUVPlayerDlg::OnBnClickedButtonLast()
{
KillTimer(1);
m_fPlay = TRUE;
m_fEnd = TRUE;
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
m_nCurrentFrame = m_nTotalFrame;
this->Read(m_nCurrentFrame);
this->Show();
}
void CYUVPlayerDlg::OnBnClickedButtonSet()
{
ShowSettingWindow();
}
/////////////////////////////////////////// <------ 单击按钮事件
/////////////////////////////////////////// ------> 键盘快捷键事件
// 窗口缩放
// todo:只能宽、高同时缩放
void CYUVPlayerDlg::OnSize(UINT nType, int cx, int cy)
{
if (!m_fInit) return;
// if (cx<=333 || cy <= 343) return;
CDialogEx::OnSize(nType, cx, cy);
CWnd *pWnd = GetDlgItem(IDC_VIDEO);
if (pWnd)
{
pWnd->MoveWindow(0, 0, cx, cy-26-20-21-4-4);
pWnd->Invalidate();
pWnd->UpdateData();
}
// 最右边的按钮
pWnd = GetDlgItem(m_nStartX[0][10]);
if (pWnd)
{
pWnd->SetWindowPos(NULL,cx-30-2,cy-26-4,0,0,SWP_NOZORDER|SWP_NOSIZE);
}
int startx = 2;
// 帧数统计
pWnd = GetDlgItem(m_nStartX[0][0]);
if (pWnd)
{
pWnd->SetWindowPos(NULL,startx+m_nStartX[1][0],cy-26-20-21-4,0,0,SWP_NOZORDER|SWP_NOSIZE);
}
// 滚动条
pWnd = GetDlgItem(m_nStartX[0][1]);
if (pWnd)
{
pWnd->SetWindowPos( NULL,startx+m_nStartX[1][1],cy-26-26-4,cx,26,SWP_NOZORDER);
}
// 水平位置相同的按钮
for (int i = 2; i < 10; i++)
{
pWnd = GetDlgItem(m_nStartX[0][i]);
if (pWnd)
{
pWnd->SetWindowPos(NULL,startx+m_nStartX[1][i],cy-26-4,0,0,SWP_NOZORDER|SWP_NOSIZE);
}
}
}
void CYUVPlayerDlg::OnSizing(UINT fwSide, LPRECT pRect)
{
CDialogEx::OnSizing(fwSide, pRect);
}
void CYUVPlayerDlg::OnDropFiles(HDROP hDropInfo)
{
// note 用m_strPathName的话,关闭窗口后,进程还在
CDialogEx::OnDropFiles(hDropInfo);
wchar_t* pFilePathName =(wchar_t *)malloc(MAX_URL_LENGTH);
::DragQueryFile(hDropInfo, 0, pFilePathName, MAX_URL_LENGTH);
m_strPathName.Format(_T("%s"), pFilePathName);
::DragFinish(hDropInfo);
// 找文件名
wchar_t* tmp = wcsrchr(pFilePathName, '\\');
char szFilename[256] = {0};
WideCharToMultiByte(CP_ACP, 0, tmp+1, wcslen(tmp+1), szFilename, 256, NULL, NULL);
// 显示标题
CString strTemp;
strTemp.Format(_T("%s-%s"), tmp+1, APP_NAM);
this->SetWindowText(strTemp);
free(pFilePathName);
m_pSettingDlg->ParseFilename(szFilename);
m_pSettingDlg->SetParametersToParentWnd(m_nWidth, m_nHeight, m_nFps, m_nYuvFormat, m_fLoop);
// 显示第一帧
ShowOpenedFrame();
#if 0
save_yuv_file("rainbow_176x144_yuyv.yuv", 176, 144, FMT_YUYV);
save_yuv_file("rainbow_176x144_yvyu.yuv", 176, 144, FMT_YVYU);
save_yuv_file("rainbow_176x144_uyvy.yuv", 176, 144, FMT_UYVY);
save_yuv_file("rainbow_176x144_vyuy.yuv", 176, 144, FMT_VYUY);
save_yuv_file("rainbow_176x144_yuv444.yuv", 176, 144, FMT_YUV444);
#endif
//change_yuv_file("suzie_qcif_yuv420p_00.yuv", "suzie_qcif_nv21.yuv", 176, 144, 0);
//change_yuv_file("suzie_qcif_sp.yuv", "suzie_qcif_p.yuv", 176, 144, 1);
//change_yuv_file("suzie_qcif_yuv422p.yuv", "suzie_qcif_nv61.yuv", 176, 144, 2);
}
/////////////////////////////
// 内部实现
void CYUVPlayerDlg::Open()
{
// 打开文件
if (CFile::hFileNull != m_cFile.m_hFile)
{
m_cFile.Close();
}
if (!m_cFile.Open(m_strPathName.GetBuffer(), CFile::modeRead))
{
MessageBox(_T("Open YUV file failed."));
return;
}
}
BOOL CYUVPlayerDlg::IsOpen()
{
if (CFile::hFileNull != m_cFile.m_hFile)
return TRUE;
else
return FALSE;
}
void CYUVPlayerDlg::Malloc()
{
// 根据YUV格式分配内存
switch (m_nYuvFormat)
{
case FMT_YUV420:
case FMT_YV12:
case FMT_NV12:
case FMT_NV21:
m_nYuvSize = m_nWidth * m_nHeight * 3 / 2;
break;
case FMT_YUV422:
case FMT_YV16:
case FMT_YUYV:
case FMT_YVYU:
case FMT_UYVY:
case FMT_VYUY:
case FMT_NV16:
case FMT_NV61:
m_nYuvSize = m_nWidth * m_nHeight * 2;
break;
case FMT_YUV444:
case FMT_RGB24:
case FMT_BGR24:
m_nYuvSize = m_nWidth * m_nHeight * 3;
break;
case FMT_Y:
m_nYuvSize = m_nWidth * m_nHeight;
break;
default:
m_nYuvSize = m_nWidth * m_nHeight * 3;
break;
}
if (m_pbYuvData != NULL)
{
delete[] m_pbYuvData;
m_pbYuvData = NULL;
}
// 此处有问题,更改YUV格式后会挂掉
if (m_pbBmpData != NULL)
{
delete[] m_pbBmpData;
m_pbBmpData = NULL;
}
m_nBmpSize = m_nWidth * m_nHeight * 3 + 54; // 这里申请BMP图片的空间,方便保存
m_pbYuvData = new char[m_nYuvSize];
m_pbBmpData = new char[m_nBmpSize];
m_nTotalFrame = (UINT)(m_cFile.GetLength() / m_nYuvSize); // 计算总帧数
m_slProgress.SetRange(1, m_nTotalFrame);
m_slProgress.SetPos(m_nCurrentFrame);
this->ShowFrameCount(m_nCurrentFrame);
}
void CYUVPlayerDlg::Read(INT nCurrentFrame)
{
// 防止越界
if (m_nCurrentFrame > m_nTotalFrame)
{
if (m_fLoop)
{
m_nCurrentFrame = 1;
}
else
{
m_fEnd = TRUE;
m_bStop.EnableWindow(FALSE);
m_bPlay.SetBitmap(LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BM_PLAY)));
KillTimer(1);
m_nCurrentFrame = m_nTotalFrame;
return;
}
}
this->ShowFrameCount(nCurrentFrame); // 读一帧时,顺便显示出当前帧
m_cFile.Seek(m_nYuvSize * (nCurrentFrame - 1), SEEK_SET);
m_cFile.Read(m_pbYuvData, m_nYuvSize);
}
void CYUVPlayerDlg::Show()
{
// 先添加BMP头
m_bmHeader.bfType = 'MB';
m_bmHeader.bfSize = m_nBmpSize;// + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
m_bmHeader.bfReserved1 = 0;
m_bmHeader.bfReserved2 = 0;
m_bmHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
m_bmInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
m_bmInfo.bmiHeader.biWidth = m_nWidth;
// note BMP图像是倒过来的
m_bmInfo.bmiHeader.biHeight = -m_nHeight;
m_bmInfo.bmiHeader.biPlanes = 1;
m_bmInfo.bmiHeader.biBitCount = 24;
m_bmInfo.bmiHeader.biCompression = BI_RGB;
m_bmInfo.bmiHeader.biSizeImage = m_nBmpSize - 54;
m_bmInfo.bmiHeader.biXPelsPerMeter = 0;
m_bmInfo.bmiHeader.biYPelsPerMeter = 0;
m_bmInfo.bmiHeader.biClrUsed = 0;
m_bmInfo.bmiHeader.biClrImportant = 0;
memcpy(m_pbBmpData, &m_bmHeader, sizeof(BITMAPFILEHEADER));
memcpy(m_pbBmpData+sizeof(BITMAPFILEHEADER), &m_bmInfo, sizeof(BITMAPINFOHEADER));
// 再转换格式
if (m_nYuvFormat == FMT_RGB24 || m_nYuvFormat == FMT_BGR24)
{
memcpy(m_pbBmpData+54, (unsigned char *)m_pbYuvData, m_nBmpSize - 54);
}
else
{
yuv_to_rgb24((YUV_TYPE)m_nYuvFormat, (unsigned char *)m_pbYuvData, (unsigned char *)m_pbBmpData+54, m_nWidth, m_nHeight);
}
// BMP是BGR格式的,要转换 rgb->bgr
if (m_nYuvFormat != FMT_BGR24)
{
swaprgb((BYTE*)(m_pbBmpData+54), m_nBmpSize-54);
}
// 显示
ShowPicture((BYTE *)m_pbBmpData, m_nBmpSize);
}
// 显示当前帧/总帧数
void CYUVPlayerDlg::ShowFrameCount(int nCurrentFrame)
{
CString strTemp;
strTemp.Format(_T("%d/%d"), nCurrentFrame, m_nTotalFrame);
GetDlgItem(IDC_STATIC_FRAMECNT)->SetWindowText(strTemp);
m_slProgress.SetPos(nCurrentFrame);
}
// 打开文件 时显示第一帧
void CYUVPlayerDlg::ShowOpenedFrame()
{
m_nCurrentFrame = 1;
this->Open();
this->Malloc();
this->Read(m_nCurrentFrame);
this->Show();
m_bSaveFrame.EnableWindow(TRUE);
m_bPlay.EnableWindow(TRUE);
m_bStop.EnableWindow(FALSE);
m_bPrevFrame.EnableWindow(TRUE);
m_bNextFrame.EnableWindow(TRUE);
m_bFirstFrame.EnableWindow(TRUE);
m_bLastFrame.EnableWindow(TRUE);
m_slProgress.EnableWindow(TRUE);
}
inline void RenderBitmap(CWnd *pWnd, Bitmap* pbmp)
{
RECT rect;
pWnd->GetClientRect( &rect );
Graphics grf( pWnd->m_hWnd );
if ( grf.GetLastStatus() == Ok )
{
Rect rc( rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top );
grf.DrawImage(pbmp, rc);
}
}
// 显示图片
void CYUVPlayerDlg::ShowPicture(BYTE* pbData, int iSize)
{
if (pbData == NULL) return;
CWnd* pWnd=GetDlgItem(IDC_VIDEO); // IDC_VIDEO:picture contral 控件ID
IStream* pPicture = NULL;
CreateStreamOnHGlobal(NULL,TRUE,&pPicture);
if( pPicture != NULL )
{
pPicture->Write(pbData, iSize, NULL);