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I am not sure, if I understand it right, but the options that you see in Custom mode settings are the only ones that the BIOS/EC supports. They all are handled by laptops firmware. It isn't possible to change how they behave or add new ones. |
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I'm curious if this is possible because it would optimize performance greatly in CPU limited games. Basically what I'm asking is whether CPU power can be increased if the GPU drops below the TDP - sort of like how the processor target power works.
Now I know that I could set a higher CPU TDP, but I play Helldivers 2 where CPU usage increases as the game goes on, so it's good to have more GPU in the beginning but more CPU later on.
Let me give an example of this. I don't want my CPU + GPU power to exceed 230 W because then the battery will start draining. So right now, I have CPU PL1 and PL2 and 90 W and GPU at 140 W TDP. However, as the game goes on and CPU usage increases, the GPU will drop down to about 125 W, so ideally I would have the CPU then increase to 105 W to get a bit more FPS.
Now I know what you're thinking - why not just set the CPU TDP to 105 W? The problem with this is how inefficient Intel 13th gen CPUs are. They will consume 150+ W if they can during gaming even if it doesn't produce any extra FPS. So I only want the CPU power to go above 90 W if the GPU power drops below 140 W.
I also considered setting the GPU TDP to 125 W and then setting dynamic boost at 15 W so it could get to 140 W at the beginning. However, this isn't viable because the CPU power will run at 105 W if I set PL1/PL2 to that at all times, so the GPU would never hit 140 W.
I know this sounds like a nitpicky thing, but I do think it could be very useful. I'm thinking there would probably have to be some sort of PL1/PL2 monitor that changes these every second based on GPU power. There's a baseline that the CPU can't go below (90 W in my case) and then the CPU power would increase for every watt of power less than the GPU TDP that the GPU is running at.
I completely understand if this isn't reasonable, but I thought there was no harm in throwing this out there just in case it's pretty easy to develop.
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