diff --git a/Userland/Libraries/LibWeb/HTML/EventNames.h b/Userland/Libraries/LibWeb/HTML/EventNames.h index d048674767ac..57adc49295d4 100644 --- a/Userland/Libraries/LibWeb/HTML/EventNames.h +++ b/Userland/Libraries/LibWeb/HTML/EventNames.h @@ -23,6 +23,7 @@ namespace Web::HTML::EventNames { __ENUMERATE_HTML_EVENT(animationstart) \ __ENUMERATE_HTML_EVENT(afterprint) \ __ENUMERATE_HTML_EVENT(beforeprint) \ + __ENUMERATE_HTML_EVENT(beforetoggle) \ __ENUMERATE_HTML_EVENT(beforeunload) \ __ENUMERATE_HTML_EVENT(blocked) \ __ENUMERATE_HTML_EVENT(blur) \ diff --git a/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.cpp b/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.cpp index d619365dcfc7..9a088b10f9e3 100644 --- a/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.cpp +++ b/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.cpp @@ -1,5 +1,6 @@ /* * Copyright (c) 2020, the SerenityOS developers. + * Copyright (c) 2024, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ @@ -13,6 +14,7 @@ #include #include #include +#include namespace Web::HTML { @@ -56,23 +58,86 @@ void HTMLDialogElement::removed_from(Node* old_parent) document().remove_an_element_from_the_top_layer_immediately(*this); } +// https://html.spec.whatwg.org/multipage/interactive-elements.html#queue-a-dialog-toggle-event-task +void HTMLDialogElement::queue_a_dialog_toggle_event_task(AK::String old_state, AK::String new_state) +{ + // 1. If element's dialog toggle task tracker is not null, then: + if (m_dialog_toggle_task_tracker.has_value()) { + // 1. Set oldState to element's dialog toggle task tracker's old state. + old_state = m_dialog_toggle_task_tracker->old_state; + + // 2. Remove element's dialog toggle task tracker's task from its task queue. + HTML::main_thread_event_loop().task_queue().remove_tasks_matching([&](auto const& task) { + return task.id() == m_dialog_toggle_task_tracker->task_id; + }); + + // 3. Set element's dialog toggle task tracker to null. + m_dialog_toggle_task_tracker = {}; + } + + // 2. Queue an element task given the DOM manipulation task source and element to run the following steps: + auto task_id = queue_an_element_task(Task::Source::DOMManipulation, [this, old_state, new_state = move(new_state)]() { + // 1. Fire an event named toggle at element, using ToggleEvent, with the oldState attribute initialized to + // oldState and the newState attribute initialized to newState. + ToggleEventInit event_init {}; + event_init.old_state = move(old_state); + event_init.new_state = move(new_state); + + dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::toggle, move(event_init))); + + // 2. Set element's dialog toggle task tracker to null. + m_dialog_toggle_task_tracker = {}; + }); + + // 3. Set element's dialog toggle task tracker to a struct with task set to the just-queued task and old state set to oldState. + m_dialog_toggle_task_tracker = ToggleTaskTracker { + .task_id = task_id, + .old_state = move(old_state), + }; +} + // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-show WebIDL::ExceptionOr HTMLDialogElement::show() { // 1. If this has an open attribute and the is modal flag of this is false, then return. - // FIXME: Add modal flag check here when modal dialog support is added + if (has_attribute(AttributeNames::open) && !m_is_modal) + return {}; + + // 2. If this has an open attribute, then throw an "InvalidStateError" DOMException. + if (has_attribute(AttributeNames::open)) + return WebIDL::InvalidStateError::create(realm(), "Dialog already open"_string); + + // 3. If the result of firing an event named beforetoggle, using ToggleEvent, + // with the cancelable attribute initialized to true, the oldState attribute initialized to "closed", + // and the newState attribute initialized to "open" at this is false, then return. + ToggleEventInit event_init {}; + event_init.cancelable = true; + event_init.old_state = "closed"_string; + event_init.new_state = "open"_string; + + auto beforetoggle_result = dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::beforetoggle, move(event_init))); + if (!beforetoggle_result) + return {}; + + // 4. If this has an open attribute, then return. if (has_attribute(AttributeNames::open)) return {}; - // FIXME: 2. If this has an open attribute, then throw an "InvalidStateError" DOMException. + // 5. Queue a dialog toggle event task given subject, "closed", and "open". + queue_a_dialog_toggle_event_task("closed"_string, "open"_string); - // 3. Add an open attribute to this, whose value is the empty string. + // 6. Add an open attribute to this, whose value is the empty string. TRY(set_attribute(AttributeNames::open, {})); - // FIXME 4. Set this's previously focused element to the focused element. - // FIXME 5. Run hide all popovers given this's node document. + // FIXME: 7. Set this's previously focused element to the focused element. + + // FIXME: 8. Let hideUntil be the result of running topmost popover ancestor given this, null, and false. + + // FIXME: 9. If hideUntil is null, then set hideUntil to this's node document. - // 6. Run the dialog focusing steps given this. + // FIXME: 10. Run hide all popovers given this's node document. + + // 11. Run the dialog focusing steps given this. run_dialog_focusing_steps(); return {}; @@ -99,19 +164,44 @@ WebIDL::ExceptionOr HTMLDialogElement::show_modal() // FIXME: 5. If this is in the popover showing state, then throw an "InvalidStateError" DOMException. - // 6. Add an open attribute to this, whose value is the empty string. + // 6. If the result of firing an event named beforetoggle, using ToggleEvent, + // with the cancelable attribute initialized to true, the oldState attribute initialized to "closed", + // and the newState attribute initialized to "open" at this is false, then return. + ToggleEventInit event_init {}; + event_init.cancelable = true; + event_init.old_state = "closed"_string; + event_init.new_state = "open"_string; + + auto beforetoggle_result = dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::beforetoggle, move(event_init))); + if (!beforetoggle_result) + return {}; + + // 7. If this has an open attribute, then return. + if (has_attribute(AttributeNames::open)) + return {}; + + // 8. If this is not connected, then return. + if (!is_connected()) + return {}; + + // FIXME: 9. If this is in the popover showing state, then return. + + // 10. Queue a dialog toggle event task given subject, "closed", and "open". + queue_a_dialog_toggle_event_task("closed"_string, "open"_string); + + // 11. Add an open attribute to this, whose value is the empty string. TRY(set_attribute(AttributeNames::open, {})); - // 7. Set the is modal flag of this to true. + // 12. Set the is modal flag of this to true. m_is_modal = true; - // FIXME: 8. Let this's node document be blocked by the modal dialog this. + // FIXME: 13. Let this's node document be blocked by the modal dialog this. - // 9. If this's node document's top layer does not already contain this, then add an element to the top layer given this. + // 14. If this's node document's top layer does not already contain this, then add an element to the top layer given this. if (!document().top_layer_elements().contains(*this)) document().add_an_element_to_the_top_layer(*this); - // 10. Set this's close watcher to the result of establishing a close watcher given this's relevant global object + // 15. Set this's close watcher to the result of establishing a close watcher given this's relevant global object, with: m_close_watcher = CloseWatcher::establish(*document().window()); // - cancelAction given canPreventClose being to return the result of firing an event named cancel at this, with the cancelable attribute initialized to canPreventClose. auto cancel_callback_function = JS::NativeFunction::create( @@ -137,15 +227,16 @@ WebIDL::ExceptionOr HTMLDialogElement::show_modal() auto close_callback = realm().heap().allocate_without_realm(*close_callback_function, Bindings::principal_host_defined_environment_settings_object(realm())); m_close_watcher->add_event_listener_without_options(HTML::EventNames::close, DOM::IDLEventListener::create(realm(), close_callback)); - // FIXME: 11. Set this's previously focused element to the focused element. + // FIXME: 16. Set this's previously focused element to the focused element. - // FIXME: 12. Let hideUntil be the result of running topmost popover ancestor given this, null, and false. + // FIXME: 17. Let hideUntil be the result of running topmost popover ancestor given this, null, and false. - // FIXME: 13. If hideUntil is null, then set hideUntil to this's node document. + // FIXME: 18. If hideUntil is null, then set hideUntil to this's node document. - // FIXME: 14. Run hide all popovers until given hideUntil, false, and true. + // FIXME: 19. Run hide all popovers until given hideUntil, false, and true. - // FIXME: 15. Run the dialog focusing steps given this. + // 20. Run the dialog focusing steps given this. + run_dialog_focusing_steps(); return {}; } @@ -177,34 +268,49 @@ void HTMLDialogElement::close_the_dialog(Optional result) if (!has_attribute(AttributeNames::open)) return; - // 2. Remove subject's open attribute. + // 2. Fire an event named beforetoggle, using ToggleEvent, with the oldState attribute initialized to "open" and the newState attribute initialized to "closed" at subject. + ToggleEventInit event_init {}; + event_init.old_state = "open"_string; + event_init.new_state = "closed"_string; + + dispatch_event(ToggleEvent::create(realm(), HTML::EventNames::beforetoggle, move(event_init))); + + // 3. If subject does not have an open attribute, then return. + if (!has_attribute(AttributeNames::open)) + return; + + // 4. Queue a dialog toggle event task given subject, "open", and "closed". + queue_a_dialog_toggle_event_task("open"_string, "closed"_string); + + // 5. Remove subject's open attribute. remove_attribute(AttributeNames::open); - // 3. If the is modal flag of subject is true, then request an element to be removed from the top layer given subject. + // 6. If the is modal flag of subject is true, then request an element to be removed from the top layer given subject. if (m_is_modal) document().request_an_element_to_be_remove_from_the_top_layer(*this); - // FIXME: 4. Let wasModal be the value of subject's is modal flag. - // 5. Set the is modal flag of subject to false. + // FIXME: 7. Let wasModal be the value of subject's is modal flag. + + // 8. Set the is modal flag of subject to false. m_is_modal = false; - // 6. If result is not null, then set the returnValue attribute to result. + // 9. If result is not null, then set the returnValue attribute to result. if (result.has_value()) set_return_value(result.release_value()); - // FIXME: 7. If subject's previously focused element is not null, then: + // FIXME: 10. If subject's previously focused element is not null, then: // 1. Let element be subject's previously focused element. // 2. Set subject's previously focused element to null. // 3. If subject's node document's focused area of the document's DOM anchor is a shadow-including inclusive descendant of element, // or wasModal is true, then run the focusing steps for element; the viewport should not be scrolled by doing this step. - // 8. Queue an element task on the user interaction task source given the subject element to fire an event named close at subject. + // 11. Queue an element task on the user interaction task source given the subject element to fire an event named close at subject. queue_an_element_task(HTML::Task::Source::UserInteraction, [this] { auto close_event = DOM::Event::create(realm(), HTML::EventNames::close); dispatch_event(close_event); }); - // 9. If subject's close watcher is not null, then: + // 12. If subject's close watcher is not null, then: if (m_close_watcher) { // 9.1 Destroy subject's close watcher. m_close_watcher->destroy(); diff --git a/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.h b/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.h index 63836cef0b6b..0596bead364a 100644 --- a/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.h +++ b/Userland/Libraries/LibWeb/HTML/HTMLDialogElement.h @@ -1,5 +1,6 @@ /* * Copyright (c) 2020, the SerenityOS developers. + * Copyright (c) 2024, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ @@ -8,6 +9,7 @@ #include #include +#include namespace Web::HTML { @@ -38,6 +40,8 @@ class HTMLDialogElement final : public HTMLElement { virtual void initialize(JS::Realm&) override; virtual void visit_edges(Cell::Visitor&) override; + void queue_a_dialog_toggle_event_task(String old_state, String new_state); + void close_the_dialog(Optional result); void run_dialog_focusing_steps(); @@ -45,6 +49,9 @@ class HTMLDialogElement final : public HTMLElement { String m_return_value; bool m_is_modal { false }; JS::GCPtr m_close_watcher; + + // https://html.spec.whatwg.org/multipage/interactive-elements.html#dialog-toggle-task-tracker + Optional m_dialog_toggle_task_tracker; }; }